| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 56 | 1638 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.033 | 0.966 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.250 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 16 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.242 | 0.758 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 19 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.088 | 0.912 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 18 | 1292 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.014 | 0.986 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 2 | 71 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.027 | 0.959 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 4068 | 44740 | 13 | 0 | 0 | 1 | 0 | 0 | 0 | 0.083 | 0.916 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 4 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.129 | 0.871 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 35 | 335 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.095 | 0.905 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 477 | 4431 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.097 | 0.903 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 3235 | 35303 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.084 | 0.916 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 99 | 1213 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.075 | 0.925 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1966 | 22092 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.082 | 0.918 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 173 | 1904 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0.083 | 0.911 | 0.006 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1912 | 20526 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.085 | 0.915 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 473 | 3217 | 3 | 0 | 3 | 0 | 0 | 0 | 45 | 0.126 | 0.860 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.012 |
| 17 | place = allotments | 469 | 2871 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.140 | 0.859 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 446 | 2817 | 2 | 0 | 3 | 0 | 0 | 0 | 45 | 0.135 | 0.850 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.014 | |
| 19 | allotments = * | 4 | 302 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.013 | 0.984 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | |
| 20 | # | locality | 1252 | 10933 | 20 | 0 | 35 | 0 | 0 | 0 | 9 | 0.102 | 0.893 | 0.002 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.001 |
| 21 | place = locality | 1249 | 10849 | 20 | 0 | 35 | 0 | 0 | 0 | 9 | 0.103 | 0.892 | 0.002 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.001 | |
| 22 | abandoned:place = * | 261 | 2775 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.086 | 0.914 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 633 | 6848 | 179 | 0 | 30 | 12 | 0 | 0 | 44 | 0.082 | 0.884 | 0.023 | 0.000 | 0.004 | 0.002 | 0.000 | 0.000 | 0.006 |
| 24 | landuse = cemetery | 8 | 1339 | 66 | 0 | 25 | 0 | 0 | 0 | 3 | 0.006 | 0.929 | 0.046 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 25 | landuse = commercial | 8 | 174 | 6 | 0 | 0 | 2 | 0 | 0 | 0 | 0.042 | 0.916 | 0.032 | 0.000 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 3 | 134 | 2 | 0 | 0 | 4 | 0 | 0 | 3 | 0.021 | 0.918 | 0.014 | 0.000 | 0.000 | 0.027 | 0.000 | 0.000 | 0.021 | |
| 27 | landuse = farmland | 10 | 49 | 5 | 0 | 0 | 0 | 0 | 0 | 14 | 0.128 | 0.628 | 0.064 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.179 | |
| 28 | landuse = farmyard | 200 | 397 | 9 | 0 | 0 | 1 | 0 | 0 | 4 | 0.327 | 0.650 | 0.015 | 0.000 | 0.000 | 0.002 | 0.000 | 0.000 | 0.007 | |
| 29 | landuse = residential | 89 | 777 | 11 | 0 | 2 | 0 | 0 | 0 | 3 | 0.101 | 0.881 | 0.012 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.003 | |
| 30 | landuse = retail | 3 | 227 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 0.013 | 0.974 | 0.004 | 0.000 | 0.004 | 0.004 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 43 | 537 | 25 | 0 | 0 | 0 | 0 | 0 | 1 | 0.071 | 0.886 | 0.041 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 32 | leisure = garden | 3 | 66 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0.042 | 0.917 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 9 | 286 | 3 | 0 | 0 | 1 | 0 | 0 | 3 | 0.030 | 0.947 | 0.010 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.010 | |
| 34 | place = * | 182 | 2028 | 35 | 0 | 1 | 0 | 0 | 0 | 0 | 0.081 | 0.903 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 72 | 631 | 9 | 0 | 1 | 0 | 0 | 0 | 1 | 0.101 | 0.884 | 0.013 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.001 | |
| 36 | landuse = * | 91 | 1140 | 16 | 0 | 1 | 3 | 0 | 0 | 13 | 0.072 | 0.902 | 0.013 | 0.000 | 0.001 | 0.002 | 0.000 | 0.000 | 0.010 | |
| 37 | # | natural | 311 | 2603 | 118 | 0 | 17 | 9 | 1 | 0 | 21 | 0.101 | 0.845 | 0.038 | 0.000 | 0.006 | 0.003 | 0.000 | 0.000 | 0.007 |
| 38 | place = island | 1 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.143 | 0.857 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 3 | 99 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0.029 | 0.952 | 0.000 | 0.000 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 33 | 287 | 13 | 0 | 0 | 2 | 0 | 0 | 1 | 0.098 | 0.854 | 0.039 | 0.000 | 0.000 | 0.006 | 0.000 | 0.000 | 0.003 | |
| 41 | leisure = nature_reserve | 1 | 153 | 6 | 0 | 0 | 0 | 1 | 0 | 1 | 0.006 | 0.944 | 0.037 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.006 | |
| 42 | boundary = * | 62 | 748 | 7 | 0 | 2 | 1 | 0 | 0 | 3 | 0.075 | 0.909 | 0.009 | 0.000 | 0.002 | 0.001 | 0.000 | 0.000 | 0.004 | |
| 43 | natural = * | 210 | 1473 | 96 | 0 | 15 | 5 | 0 | 0 | 15 | 0.116 | 0.812 | 0.053 | 0.000 | 0.008 | 0.003 | 0.000 | 0.000 | 0.008 | |
| 44 | ele = * | 51 | 273 | 3 | 0 | 0 | 1 | 0 | 0 | 2 | 0.155 | 0.827 | 0.009 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.006 | |
| 45 | # | water | 4866 | 20962 | 127 | 0 | 1 | 127 | 17 | 0 | 70 | 0.186 | 0.801 | 0.005 | 0.000 | 0.000 | 0.005 | 0.001 | 0.000 | 0.003 |
| 46 | waterway = drain | 85 | 559 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0.131 | 0.860 | 0.009 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 76 | 579 | 32 | 0 | 0 | 0 | 2 | 0 | 0 | 0.110 | 0.840 | 0.046 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | |
| 48 | waterway = stream | 1592 | 5618 | 26 | 0 | 0 | 13 | 0 | 0 | 0 | 0.220 | 0.775 | 0.004 | 0.000 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 2966 | 9510 | 33 | 0 | 0 | 86 | 8 | 0 | 16 | 0.235 | 0.754 | 0.003 | 0.000 | 0.000 | 0.007 | 0.001 | 0.000 | 0.001 | |
| 50 | waterway = canal | 31 | 937 | 1 | 0 | 0 | 6 | 6 | 0 | 53 | 0.030 | 0.906 | 0.001 | 0.000 | 0.000 | 0.006 | 0.006 | 0.000 | 0.051 | |
| 51 | type = waterway | 438 | 1633 | 2 | 0 | 0 | 54 | 11 | 0 | 5 | 0.204 | 0.762 | 0.001 | 0.000 | 0.000 | 0.025 | 0.005 | 0.000 | 0.002 | |
| 52 | type = watershed | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 48 | 3061 | 21 | 0 | 1 | 22 | 1 | 0 | 1 | 0.015 | 0.970 | 0.007 | 0.000 | 0.000 | 0.007 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 55 | 566 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0.088 | 0.903 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 1359 | 5347 | 29 | 0 | 0 | 0 | 0 | 0 | 22 | 0.201 | 0.791 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | |
| 56 | waterway = * | 6 | 39 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.130 | 0.848 | 0.022 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 38 | 2959 | 14 | 0 | 1 | 22 | 1 | 0 | 1 | 0.013 | 0.975 | 0.005 | 0.000 | 0.000 | 0.007 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 171 | 106114 | 162 | 0 | 15 | 4 | 2 | 0 | 46 | 0.002 | 0.996 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 117 | 1192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.089 | 0.911 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 8290 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 1 | 8077 | 4 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 4 | 12352 | 10 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 2 | 2987 | 4 | 0 | 0 | 3 | 0 | 0 | 1 | 0.001 | 0.997 | 0.001 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 6 | 62902 | 51 | 0 | 14 | 0 | 0 | 0 | 5 | 0.000 | 0.999 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 3771 | 14 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.996 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 3 | 267 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.011 | 0.985 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | |
| 68 | type = associatedStreet | 0 | 3841 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 37 | 2106 | 70 | 0 | 0 | 0 | 2 | 0 | 37 | 0.016 | 0.935 | 0.031 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.016 | |
| 71 | bridge = * | 19 | 1290 | 4 | 0 | 0 | 2 | 0 | 0 | 1 | 0.014 | 0.980 | 0.003 | 0.000 | 0.000 | 0.002 | 0.000 | 0.000 | 0.001 | |
| 72 | # | public_transport | 2846 | 43419 | 484 | 0 | 1 | 21 | 4 | 0 | 58 | 0.061 | 0.927 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 |
| 73 | highway = bus_stop | 1686 | 16850 | 264 | 0 | 1 | 0 | 0 | 0 | 4 | 0.090 | 0.896 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 1 | 153 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0.006 | 0.956 | 0.037 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 15 | 643 | 1 | 0 | 0 | 0 | 0 | 0 | 9 | 0.022 | 0.963 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.013 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 38 | 1027 | 2 | 0 | 0 | 0 | 0 | 0 | 2 | 0.036 | 0.961 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 78 | building = train_station | 17 | 232 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0.068 | 0.924 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 2 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.061 | 0.939 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 9 | 216 | 1 | 0 | 0 | 0 | 0 | 0 | 10 | 0.038 | 0.915 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.042 | |
| 81 | amenity = ferry_terminal | 1 | 21 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0.037 | 0.778 | 0.185 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 2363 | 26260 | 393 | 0 | 1 | 0 | 0 | 0 | 17 | 0.081 | 0.904 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | |
| 83 | route = * | 52 | 11981 | 16 | 0 | 0 | 18 | 4 | 0 | 21 | 0.004 | 0.991 | 0.001 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.002 | |
| 84 | route_master = * | 15 | 643 | 1 | 0 | 0 | 2 | 0 | 0 | 6 | 0.022 | 0.964 | 0.001 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.009 | |
| 85 | railway = * | 194 | 3022 | 80 | 0 | 0 | 1 | 0 | 0 | 0 | 0.059 | 0.917 | 0.024 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 24 | 160 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0.128 | 0.851 | 0.021 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 645 | 6232 | 53 | 84 | 6 | 3 | 1 | 0 | 93 | 0.091 | 0.876 | 0.007 | 0.012 | 0.001 | 0.000 | 0.000 | 0.000 | 0.013 |
| 88 | landuse = industrial | 333 | 4575 | 30 | 15 | 4 | 3 | 0 | 0 | 25 | 0.067 | 0.918 | 0.006 | 0.003 | 0.001 | 0.001 | 0.000 | 0.000 | 0.005 | |
| 89 | building = industrial | 233 | 1483 | 16 | 5 | 1 | 0 | 0 | 0 | 66 | 0.129 | 0.822 | 0.009 | 0.003 | 0.001 | 0.000 | 0.000 | 0.000 | 0.037 | |
| 90 | building = warehouse | 74 | 226 | 7 | 1 | 1 | 0 | 1 | 0 | 2 | 0.237 | 0.724 | 0.022 | 0.003 | 0.003 | 0.000 | 0.003 | 0.000 | 0.006 | |
| 91 | office = construction_company | 3 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.079 | 0.921 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 30 | 509 | 3 | 63 | 0 | 1 | 0 | 0 | 8 | 0.049 | 0.829 | 0.005 | 0.103 | 0.000 | 0.002 | 0.000 | 0.000 | 0.013 | |
| 93 | # | infrastructure | 3064 | 8769 | 146 | 850 | 61 | 33 | 2 | 0 | 273 | 0.232 | 0.664 | 0.011 | 0.064 | 0.005 | 0.003 | 0.000 | 0.000 | 0.021 |
| 94 | amenity = fuel | 213 | 75 | 0 | 840 | 0 | 25 | 0 | 0 | 4 | 0.184 | 0.065 | 0.000 | 0.726 | 0.000 | 0.022 | 0.000 | 0.000 | 0.003 | |
| 95 | building = service | 1198 | 462 | 24 | 3 | 8 | 0 | 0 | 0 | 113 | 0.663 | 0.256 | 0.013 | 0.002 | 0.004 | 0.000 | 0.000 | 0.000 | 0.062 | |
| 96 | barrier = * | 345 | 4268 | 43 | 3 | 14 | 1 | 0 | 0 | 7 | 0.074 | 0.912 | 0.009 | 0.001 | 0.003 | 0.000 | 0.000 | 0.000 | 0.001 | |
| 97 | power = * | 2136 | 3072 | 67 | 1 | 13 | 6 | 2 | 0 | 111 | 0.395 | 0.568 | 0.012 | 0.000 | 0.002 | 0.001 | 0.000 | 0.000 | 0.021 | |
| 98 | substation = * | 1389 | 1306 | 8 | 0 | 2 | 0 | 0 | 0 | 90 | 0.497 | 0.467 | 0.003 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.032 | |
| 99 | pipeline = * | 61 | 99 | 2 | 0 | 1 | 0 | 0 | 0 | 13 | 0.347 | 0.562 | 0.011 | 0.000 | 0.006 | 0.000 | 0.000 | 0.000 | 0.074 | |
| 100 | man_made = * | 136 | 1837 | 22 | 3 | 34 | 1 | 0 | 0 | 118 | 0.063 | 0.854 | 0.010 | 0.001 | 0.016 | 0.000 | 0.000 | 0.000 | 0.055 | |
| 101 | embankment = * | 2 | 276 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.007 | 0.993 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 55 | 4023 | 150 | 5 | 35 | 0 | 0 | 0 | 9 | 0.013 | 0.941 | 0.035 | 0.001 | 0.008 | 0.000 | 0.000 | 0.000 | 0.002 |
| 103 | amenity = place_of_worship | 48 | 2706 | 74 | 1 | 7 | 0 | 0 | 0 | 6 | 0.017 | 0.952 | 0.026 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 104 | amenity = monastery | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 1 | 47 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0.020 | 0.922 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 1501 | 22 | 2 | 4 | 0 | 0 | 0 | 2 | 0.000 | 0.980 | 0.014 | 0.001 | 0.003 | 0.000 | 0.000 | 0.000 | 0.001 | |
| 107 | building = cathedral | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 24 | 266 | 6 | 0 | 1 | 0 | 0 | 0 | 0 | 0.081 | 0.896 | 0.020 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 52 | 3807 | 133 | 4 | 33 | 0 | 0 | 0 | 9 | 0.013 | 0.943 | 0.033 | 0.001 | 0.008 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 110 | cemetery = * | 1 | 46 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0.020 | 0.920 | 0.060 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 481 | 6473 | 123 | 5 | 4 | 2 | 0 | 0 | 30 | 0.068 | 0.909 | 0.017 | 0.001 | 0.001 | 0.000 | 0.000 | 0.000 | 0.004 |
| 112 | landuse = education | 4 | 820 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.005 | 0.993 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | |
| 113 | amenity = university | 1 | 198 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0.005 | 0.971 | 0.025 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 2 | 324 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0.006 | 0.939 | 0.055 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 305 | 1653 | 31 | 1 | 0 | 0 | 0 | 0 | 10 | 0.152 | 0.827 | 0.015 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.005 | |
| 116 | amenity = kindergarten | 34 | 1812 | 12 | 2 | 2 | 1 | 0 | 0 | 4 | 0.018 | 0.971 | 0.006 | 0.001 | 0.001 | 0.001 | 0.000 | 0.000 | 0.002 | |
| 117 | amenity = arts_centre | 47 | 214 | 6 | 0 | 1 | 0 | 0 | 0 | 0 | 0.175 | 0.799 | 0.022 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 3 | 93 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0.031 | 0.949 | 0.010 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 15 | 145 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0.090 | 0.868 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 4 | 103 | 9 | 0 | 0 | 0 | 0 | 0 | 1 | 0.034 | 0.880 | 0.077 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.009 | |
| 121 | building = school | 71 | 742 | 11 | 1 | 0 | 0 | 0 | 0 | 0 | 0.086 | 0.899 | 0.013 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 1 | 568 | 5 | 0 | 1 | 0 | 0 | 0 | 1 | 0.002 | 0.986 | 0.009 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 123 | building = dormitory | 0 | 651 | 16 | 0 | 0 | 1 | 0 | 0 | 12 | 0.000 | 0.957 | 0.024 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.018 | |
| 124 | office = educational_institution | 3 | 52 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.054 | 0.929 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.939 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.061 | |
| 126 | # | healthcare | 1242 | 4171 | 57 | 1742 | 24 | 7 | 0 | 1 | 31 | 0.171 | 0.573 | 0.008 | 0.239 | 0.003 | 0.001 | 0.000 | 0.000 | 0.004 |
| 127 | amenity = hospital | 29 | 613 | 9 | 1 | 0 | 0 | 0 | 0 | 1 | 0.044 | 0.939 | 0.014 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 128 | amenity = pharmacy | 105 | 877 | 16 | 1675 | 1 | 6 | 0 | 1 | 8 | 0.039 | 0.326 | 0.006 | 0.623 | 0.000 | 0.002 | 0.000 | 0.000 | 0.003 | |
| 129 | amenity = clinic | 86 | 663 | 19 | 13 | 2 | 0 | 0 | 0 | 3 | 0.109 | 0.844 | 0.024 | 0.017 | 0.003 | 0.000 | 0.000 | 0.000 | 0.004 | |
| 130 | amenity = doctors | 87 | 820 | 0 | 13 | 5 | 1 | 0 | 0 | 2 | 0.094 | 0.884 | 0.000 | 0.014 | 0.005 | 0.001 | 0.000 | 0.000 | 0.002 | |
| 131 | amenity = dentist | 22 | 368 | 2 | 17 | 2 | 0 | 0 | 0 | 5 | 0.053 | 0.885 | 0.005 | 0.041 | 0.005 | 0.000 | 0.000 | 0.000 | 0.012 | |
| 132 | amenity = veterinary | 21 | 200 | 0 | 12 | 10 | 0 | 0 | 0 | 1 | 0.086 | 0.820 | 0.000 | 0.049 | 0.041 | 0.000 | 0.000 | 0.000 | 0.004 | |
| 133 | building = hospital | 24 | 428 | 8 | 2 | 1 | 0 | 0 | 0 | 0 | 0.052 | 0.924 | 0.017 | 0.004 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 36 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.947 | 0.053 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 867 | 325 | 4 | 2 | 0 | 0 | 0 | 0 | 10 | 0.718 | 0.269 | 0.003 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.008 | |
| 136 | healthcare = * | 237 | 2753 | 31 | 1689 | 12 | 7 | 0 | 0 | 15 | 0.050 | 0.580 | 0.007 | 0.356 | 0.003 | 0.001 | 0.000 | 0.000 | 0.003 | |
| 137 | # | government | 779 | 8244 | 148 | 397 | 24 | 6 | 2 | 3 | 42 | 0.081 | 0.855 | 0.015 | 0.041 | 0.002 | 0.001 | 0.000 | 0.000 | 0.004 |
| 138 | amenity = fire_station | 2 | 348 | 3 | 0 | 2 | 0 | 0 | 0 | 1 | 0.006 | 0.978 | 0.008 | 0.000 | 0.006 | 0.000 | 0.000 | 0.000 | 0.003 | |
| 139 | amenity = ranger_station | 1 | 127 | 5 | 1 | 2 | 0 | 0 | 0 | 0 | 0.007 | 0.934 | 0.037 | 0.007 | 0.015 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 8 | 571 | 5 | 0 | 6 | 0 | 0 | 0 | 3 | 0.013 | 0.963 | 0.008 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.005 | |
| 141 | amenity = post_office | 83 | 976 | 32 | 380 | 0 | 2 | 1 | 0 | 10 | 0.056 | 0.658 | 0.022 | 0.256 | 0.000 | 0.001 | 0.001 | 0.000 | 0.007 | |
| 142 | amenity = post_box | 0 | 12 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.800 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 6 | 704 | 12 | 0 | 0 | 1 | 0 | 0 | 6 | 0.008 | 0.966 | 0.016 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.008 | |
| 144 | amenity = prison | 0 | 53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 31 | 109 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.220 | 0.773 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 13 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.650 | 0.350 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 4 | 516 | 8 | 0 | 0 | 0 | 0 | 0 | 1 | 0.008 | 0.975 | 0.015 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 149 | amenity = theatre | 6 | 68 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0.078 | 0.883 | 0.039 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 18 | 123 | 3 | 3 | 1 | 0 | 0 | 0 | 1 | 0.121 | 0.826 | 0.020 | 0.020 | 0.007 | 0.000 | 0.000 | 0.000 | 0.007 | |
| 151 | amenity = community_centre | 308 | 507 | 8 | 1 | 6 | 0 | 0 | 0 | 5 | 0.369 | 0.607 | 0.010 | 0.001 | 0.007 | 0.000 | 0.000 | 0.000 | 0.006 | |
| 152 | amenity = social_facility | 1 | 198 | 1 | 0 | 3 | 0 | 0 | 0 | 1 | 0.005 | 0.971 | 0.005 | 0.000 | 0.015 | 0.000 | 0.000 | 0.000 | 0.005 | |
| 153 | amenity = public_building | 8 | 69 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.104 | 0.896 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 15 | 134 | 2 | 4 | 0 | 1 | 0 | 0 | 1 | 0.096 | 0.854 | 0.013 | 0.025 | 0.000 | 0.006 | 0.000 | 0.000 | 0.006 | |
| 155 | amenity = vehicle_inspection | 2 | 109 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.018 | 0.965 | 0.000 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 147 | 1869 | 14 | 1 | 2 | 1 | 1 | 1 | 9 | 0.072 | 0.914 | 0.007 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.004 | |
| 157 | office = diplomatic | 0 | 74 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.987 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 6 | 58 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0.074 | 0.716 | 0.210 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 2 | 136 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.014 | 0.986 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 63 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.969 | 0.031 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 4 | 52 | 1 | 0 | 0 | 1 | 0 | 0 | 2 | 0.067 | 0.867 | 0.017 | 0.000 | 0.000 | 0.017 | 0.000 | 0.000 | 0.033 | |
| 164 | office = notary | 0 | 44 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.957 | 0.043 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 35 | 329 | 7 | 5 | 3 | 0 | 0 | 0 | 0 | 0.092 | 0.868 | 0.018 | 0.013 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 40 | 326 | 8 | 0 | 1 | 0 | 0 | 0 | 2 | 0.106 | 0.865 | 0.021 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.005 | |
| 167 | government = * | 64 | 831 | 6 | 0 | 1 | 0 | 0 | 0 | 5 | 0.071 | 0.916 | 0.007 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.006 | |
| 168 | military = * | 69 | 866 | 12 | 0 | 0 | 0 | 0 | 2 | 0 | 0.073 | 0.913 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.000 | |
| 169 | embassy = * | 0 | 53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 2329 | 76 | 5 | 1374 | 5 | 2 | 0 | 0 | 3 | 0.614 | 0.020 | 0.001 | 0.362 | 0.001 | 0.001 | 0.000 | 0.000 | 0.001 |
| 172 | amenity = atm | 959 | 52 | 2 | 553 | 1 | 0 | 0 | 0 | 0 | 0.612 | 0.033 | 0.001 | 0.353 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 1259 | 21 | 3 | 729 | 4 | 1 | 0 | 0 | 3 | 0.623 | 0.010 | 0.001 | 0.361 | 0.002 | 0.000 | 0.000 | 0.000 | 0.001 | |
| 174 | amenity = bureau_de_change | 111 | 3 | 0 | 92 | 0 | 1 | 0 | 0 | 0 | 0.536 | 0.014 | 0.000 | 0.444 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 1028 | 16280 | 577 | 74 | 162 | 11 | 33 | 2 | 106 | 0.056 | 0.891 | 0.032 | 0.004 | 0.009 | 0.001 | 0.002 | 0.000 | 0.006 |
| 176 | building = bunker | 19 | 205 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0.084 | 0.907 | 0.009 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 16 | 154 | 7 | 0 | 1 | 0 | 0 | 0 | 1 | 0.089 | 0.860 | 0.039 | 0.000 | 0.006 | 0.000 | 0.000 | 0.000 | 0.006 | |
| 178 | amenity = fountain | 5 | 44 | 3 | 0 | 0 | 0 | 0 | 0 | 1 | 0.094 | 0.830 | 0.057 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.019 | |
| 179 | tourism = * | 703 | 10479 | 326 | 72 | 127 | 9 | 26 | 0 | 76 | 0.059 | 0.887 | 0.028 | 0.006 | 0.011 | 0.001 | 0.002 | 0.000 | 0.006 | |
| 180 | historic = * | 339 | 6654 | 273 | 3 | 36 | 2 | 7 | 2 | 28 | 0.046 | 0.906 | 0.037 | 0.000 | 0.005 | 0.000 | 0.001 | 0.000 | 0.004 | |
| 181 | memorial = * | 107 | 3012 | 94 | 1 | 26 | 0 | 4 | 0 | 26 | 0.033 | 0.921 | 0.029 | 0.000 | 0.008 | 0.000 | 0.001 | 0.000 | 0.008 | |
| 182 | ruins = * | 19 | 266 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.066 | 0.927 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | |
| 183 | information = * | 29 | 1161 | 32 | 6 | 5 | 0 | 0 | 0 | 13 | 0.023 | 0.932 | 0.026 | 0.005 | 0.004 | 0.000 | 0.000 | 0.000 | 0.010 | |
| 184 | attraction = * | 28 | 164 | 8 | 0 | 1 | 0 | 0 | 0 | 0 | 0.139 | 0.816 | 0.040 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 136 | 1079 | 67 | 1 | 13 | 6 | 1 | 0 | 15 | 0.103 | 0.819 | 0.051 | 0.001 | 0.010 | 0.005 | 0.001 | 0.000 | 0.011 | |
| 186 | # | sport | 228 | 2477 | 25 | 144 | 8 | 4 | 0 | 0 | 11 | 0.079 | 0.855 | 0.009 | 0.050 | 0.003 | 0.001 | 0.000 | 0.000 | 0.004 |
| 187 | amenity = sanatorium | 3 | 96 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0.028 | 0.897 | 0.000 | 0.075 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 214 | 2359 | 25 | 128 | 8 | 4 | 0 | 0 | 11 | 0.078 | 0.858 | 0.009 | 0.047 | 0.003 | 0.001 | 0.000 | 0.000 | 0.004 | |
| 189 | sport = * | 65 | 762 | 10 | 114 | 3 | 1 | 0 | 0 | 7 | 0.068 | 0.792 | 0.010 | 0.119 | 0.003 | 0.001 | 0.000 | 0.000 | 0.007 | |
| 190 | resort = * | 8 | 178 | 0 | 7 | 1 | 0 | 0 | 0 | 0 | 0.041 | 0.918 | 0.000 | 0.036 | 0.005 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 734 | 4328 | 25 | 81 | 14 | 10 | 1 | 0 | 32 | 0.140 | 0.828 | 0.005 | 0.016 | 0.003 | 0.002 | 0.000 | 0.000 | 0.006 |
| 192 | office = * | 734 | 4328 | 25 | 81 | 14 | 10 | 1 | 0 | 32 | 0.140 | 0.828 | 0.005 | 0.016 | 0.003 | 0.002 | 0.000 | 0.000 | 0.006 | |
| 193 | # | amenity | 3660 | 2433 | 353 | 16268 | 3538 | 1005 | 657 | 237 | 12418 | 0.090 | 0.060 | 0.009 | 0.401 | 0.087 | 0.025 | 0.016 | 0.006 | 0.306 |
| 194 | amenity = cafe | 205 | 107 | 38 | 985 | 307 | 44 | 63 | 27 | 861 | 0.078 | 0.041 | 0.014 | 0.374 | 0.116 | 0.017 | 0.024 | 0.010 | 0.327 | |
| 195 | amenity = fast_food | 45 | 42 | 11 | 389 | 86 | 14 | 25 | 9 | 299 | 0.049 | 0.046 | 0.012 | 0.423 | 0.093 | 0.015 | 0.027 | 0.010 | 0.325 | |
| 196 | amenity = restaurant | 60 | 40 | 10 | 251 | 64 | 8 | 16 | 4 | 191 | 0.093 | 0.062 | 0.016 | 0.390 | 0.099 | 0.012 | 0.025 | 0.006 | 0.297 | |
| 197 | amenity = bar | 52 | 20 | 5 | 137 | 73 | 5 | 14 | 5 | 192 | 0.103 | 0.040 | 0.010 | 0.272 | 0.145 | 0.010 | 0.028 | 0.010 | 0.382 | |
| 198 | shop = convenience | 936 | 278 | 85 | 3942 | 542 | 463 | 60 | 32 | 1625 | 0.118 | 0.035 | 0.011 | 0.495 | 0.068 | 0.058 | 0.008 | 0.004 | 0.204 | |
| 199 | shop = clothes | 71 | 115 | 9 | 350 | 141 | 12 | 18 | 12 | 523 | 0.057 | 0.092 | 0.007 | 0.280 | 0.113 | 0.010 | 0.014 | 0.010 | 0.418 | |
| 200 | shop = car_repair | 17 | 47 | 3 | 327 | 119 | 13 | 31 | 21 | 701 | 0.013 | 0.037 | 0.002 | 0.256 | 0.093 | 0.010 | 0.024 | 0.016 | 0.548 | |
| 201 | shop = hairdresser | 55 | 24 | 6 | 419 | 167 | 5 | 30 | 4 | 499 | 0.045 | 0.020 | 0.005 | 0.347 | 0.138 | 0.004 | 0.025 | 0.003 | 0.413 | |
| 202 | shop = chemist | 2 | 4 | 0 | 1290 | 8 | 1 | 7 | 1 | 49 | 0.001 | 0.003 | 0.000 | 0.947 | 0.006 | 0.001 | 0.005 | 0.001 | 0.036 | |
| 203 | shop = supermarket | 357 | 36 | 5 | 450 | 50 | 140 | 5 | 5 | 156 | 0.297 | 0.030 | 0.004 | 0.374 | 0.042 | 0.116 | 0.004 | 0.004 | 0.130 | |
| 204 | shop = car_parts | 2 | 29 | 3 | 425 | 132 | 8 | 15 | 4 | 389 | 0.002 | 0.029 | 0.003 | 0.422 | 0.131 | 0.008 | 0.015 | 0.004 | 0.386 | |
| 205 | shop = furniture | 27 | 26 | 4 | 339 | 84 | 22 | 11 | 10 | 312 | 0.032 | 0.031 | 0.005 | 0.406 | 0.101 | 0.026 | 0.013 | 0.012 | 0.374 | |
| 206 | shop = hardware | 25 | 33 | 5 | 264 | 114 | 7 | 16 | 6 | 318 | 0.032 | 0.042 | 0.006 | 0.335 | 0.145 | 0.009 | 0.020 | 0.008 | 0.404 | |
| 207 | shop = kiosk | 46 | 94 | 3 | 124 | 8 | 5 | 10 | 0 | 118 | 0.113 | 0.230 | 0.007 | 0.304 | 0.020 | 0.012 | 0.025 | 0.000 | 0.289 | |
| 208 | shop = doityourself | 54 | 40 | 4 | 243 | 89 | 3 | 11 | 6 | 377 | 0.065 | 0.048 | 0.005 | 0.294 | 0.108 | 0.004 | 0.013 | 0.007 | 0.456 | |
| 209 | shop = pet | 39 | 30 | 2 | 143 | 60 | 11 | 9 | 3 | 303 | 0.065 | 0.050 | 0.003 | 0.238 | 0.100 | 0.018 | 0.015 | 0.005 | 0.505 | |
| 210 | shop = florist | 23 | 8 | 2 | 262 | 59 | 5 | 13 | 4 | 205 | 0.040 | 0.014 | 0.003 | 0.451 | 0.102 | 0.009 | 0.022 | 0.007 | 0.353 | |
| 211 | shop = beauty | 23 | 10 | 4 | 125 | 78 | 4 | 15 | 7 | 280 | 0.042 | 0.018 | 0.007 | 0.229 | 0.143 | 0.007 | 0.027 | 0.013 | 0.513 | |
| 212 | shop = mobile_phone | 252 | 26 | 0 | 88 | 18 | 88 | 1 | 1 | 83 | 0.452 | 0.047 | 0.000 | 0.158 | 0.032 | 0.158 | 0.002 | 0.002 | 0.149 | |
| 213 | shop = shoes | 26 | 9 | 0 | 89 | 18 | 0 | 5 | 2 | 98 | 0.105 | 0.036 | 0.000 | 0.360 | 0.073 | 0.000 | 0.020 | 0.008 | 0.397 | |
| 214 | shop = newsagent | 158 | 222 | 53 | 29 | 1 | 50 | 0 | 1 | 43 | 0.284 | 0.399 | 0.095 | 0.052 | 0.002 | 0.090 | 0.000 | 0.002 | 0.077 | |
| 215 | shop = electronics | 117 | 10 | 1 | 98 | 53 | 2 | 10 | 11 | 165 | 0.251 | 0.021 | 0.002 | 0.210 | 0.113 | 0.004 | 0.021 | 0.024 | 0.353 | |
| 216 | shop = alcohol | 12 | 14 | 2 | 341 | 46 | 5 | 7 | 2 | 153 | 0.021 | 0.024 | 0.003 | 0.586 | 0.079 | 0.009 | 0.012 | 0.003 | 0.263 | |
| 217 | shop = jewelry | 61 | 7 | 3 | 224 | 18 | 0 | 9 | 0 | 49 | 0.164 | 0.019 | 0.008 | 0.604 | 0.049 | 0.000 | 0.024 | 0.000 | 0.132 | |
| 218 | shop = mall | 28 | 35 | 2 | 176 | 37 | 6 | 4 | 1 | 138 | 0.066 | 0.082 | 0.005 | 0.412 | 0.087 | 0.014 | 0.009 | 0.002 | 0.323 | |
| 219 | shop = butcher | 27 | 17 | 8 | 235 | 66 | 2 | 14 | 5 | 166 | 0.050 | 0.031 | 0.015 | 0.435 | 0.122 | 0.004 | 0.026 | 0.009 | 0.307 | |
| 220 | shop = cosmetics | 7 | 5 | 0 | 88 | 44 | 9 | 12 | 3 | 116 | 0.025 | 0.018 | 0.000 | 0.310 | 0.155 | 0.032 | 0.042 | 0.011 | 0.408 | |
| 221 | craft = shoemaker | 1 | 4 | 0 | 156 | 17 | 4 | 3 | 0 | 61 | 0.004 | 0.016 | 0.000 | 0.634 | 0.069 | 0.016 | 0.012 | 0.000 | 0.248 | |
| 222 | amenity = * | 218 | 639 | 19 | 1141 | 234 | 23 | 38 | 13 | 962 | 0.066 | 0.194 | 0.006 | 0.347 | 0.071 | 0.007 | 0.012 | 0.004 | 0.293 | |
| 223 | shop = * | 720 | 434 | 69 | 3154 | 809 | 47 | 186 | 38 | 2994 | 0.085 | 0.051 | 0.008 | 0.373 | 0.096 | 0.006 | 0.022 | 0.004 | 0.354 | |
| 224 | clothes = * | 7 | 20 | 1 | 97 | 18 | 2 | 6 | 3 | 107 | 0.027 | 0.077 | 0.004 | 0.372 | 0.069 | 0.008 | 0.023 | 0.011 | 0.410 | |
| 225 | club = * | 10 | 40 | 1 | 30 | 10 | 1 | 0 | 0 | 42 | 0.075 | 0.299 | 0.007 | 0.224 | 0.075 | 0.007 | 0.000 | 0.000 | 0.313 | |
| 226 | # | building | 3330 | 9954 | 365 | 5157 | 1206 | 243 | 28 | 11 | 6446 | 0.125 | 0.372 | 0.014 | 0.193 | 0.045 | 0.009 | 0.001 | 0.000 | 0.241 |
| 227 | building = yes | 2439 | 8088 | 218 | 3598 | 880 | 121 | 18 | 10 | 4515 | 0.123 | 0.407 | 0.011 | 0.181 | 0.044 | 0.006 | 0.001 | 0.001 | 0.227 | |
| 228 | building = retail | 373 | 120 | 35 | 897 | 180 | 104 | 6 | 0 | 482 | 0.170 | 0.055 | 0.016 | 0.408 | 0.082 | 0.047 | 0.003 | 0.000 | 0.219 | |
| 229 | building = commercial | 45 | 178 | 3 | 139 | 43 | 9 | 1 | 0 | 235 | 0.069 | 0.273 | 0.005 | 0.213 | 0.066 | 0.014 | 0.002 | 0.000 | 0.360 | |
| 230 | building = office | 22 | 194 | 4 | 41 | 14 | 0 | 1 | 1 | 85 | 0.061 | 0.536 | 0.011 | 0.113 | 0.039 | 0.000 | 0.003 | 0.003 | 0.235 | |
| 231 | building = house | 88 | 82 | 7 | 57 | 14 | 0 | 0 | 0 | 334 | 0.151 | 0.141 | 0.012 | 0.098 | 0.024 | 0.000 | 0.000 | 0.000 | 0.574 | |
| 232 | building = apartments | 33 | 142 | 11 | 20 | 6 | 0 | 0 | 0 | 92 | 0.109 | 0.467 | 0.036 | 0.066 | 0.020 | 0.000 | 0.000 | 0.000 | 0.303 | |
| 233 | building = residential | 24 | 57 | 6 | 17 | 3 | 0 | 0 | 0 | 195 | 0.079 | 0.189 | 0.020 | 0.056 | 0.010 | 0.000 | 0.000 | 0.000 | 0.646 | |
| 234 | building = construction | 84 | 69 | 1 | 17 | 1 | 1 | 0 | 0 | 5 | 0.472 | 0.388 | 0.006 | 0.096 | 0.006 | 0.006 | 0.000 | 0.000 | 0.028 | |
| 235 | building = kiosk | 20 | 59 | 46 | 17 | 2 | 0 | 0 | 0 | 38 | 0.110 | 0.324 | 0.253 | 0.093 | 0.011 | 0.000 | 0.000 | 0.000 | 0.209 | |
| 236 | building = * | 188 | 771 | 31 | 290 | 45 | 3 | 2 | 0 | 383 | 0.110 | 0.450 | 0.018 | 0.169 | 0.026 | 0.002 | 0.001 | 0.000 | 0.224 | |
| 237 | building:part = * | 7 | 88 | 2 | 37 | 15 | 5 | 0 | 0 | 46 | 0.035 | 0.440 | 0.010 | 0.185 | 0.075 | 0.025 | 0.000 | 0.000 | 0.230 | |
| 238 | entrance = * | 8 | 119 | 1 | 31 | 4 | 0 | 0 | 0 | 36 | 0.040 | 0.598 | 0.005 | 0.156 | 0.020 | 0.000 | 0.000 | 0.000 | 0.181 | |
| 239 | # | other | 50 | 135 | 7 | 62 | 55 | 3 | 0 | 0 | 333 | 0.078 | 0.209 | 0.011 | 0.096 | 0.085 | 0.005 | 0.000 | 0.000 | 0.516 |
| 240 | # | TOTAL | 29271 | 293165 | 2649 | 22806 | 4616 | 1266 | 738 | 251 | 18439 | 0.078 | 0.786 | 0.007 | 0.061 | 0.012 | 0.003 | 0.002 | 0.001 | 0.049 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 1695 | 1695 | 1694 | 1.000 | 0.999 | 1457 | 1457 | 1452 | 1.000 | 0.997 |
| 1 | admin_level = 2 | 4 | 4 | 4 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 66 | 66 | 66 | 1.000 | 1.000 | 31 | 31 | 31 | 1.000 | 1.000 | |
| 3 | admin_level = 6 | 215 | 215 | 215 | 1.000 | 1.000 | 166 | 166 | 166 | 1.000 | 1.000 | |
| 4 | admin_level = 8 | 1310 | 1310 | 1310 | 1.000 | 1.000 | 1202 | 1202 | 1199 | 1.000 | 0.998 | |
| 5 | admin_level = 9 | 26 | 26 | 26 | 1.000 | 1.000 | 13 | 13 | 13 | 1.000 | 1.000 | |
| 6 | ::label = * | 74 | 74 | 73 | 1.000 | 0.986 | 63 | 63 | 62 | 1.000 | 0.984 | |
| 7 | # | place | 48822 | 48822 | 48809 | 1.000 | 1.000 | 16969 | 16970 | 16801 | 1.000 | 0.990 |
| 8 | place = city | 31 | 31 | 31 | 1.000 | 1.000 | 16 | 16 | 16 | 1.000 | 1.000 | |
| 9 | place = town | 370 | 370 | 370 | 1.000 | 1.000 | 186 | 186 | 186 | 1.000 | 1.000 | |
| 10 | place = village | 4909 | 4909 | 4909 | 1.000 | 1.000 | 2180 | 2181 | 2167 | 1.000 | 0.994 | |
| 11 | place = hamlet | 38539 | 38539 | 38538 | 1.000 | 1.000 | 13626 | 13626 | 13495 | 1.000 | 0.990 | |
| 12 | place = isolated_dwelling | 1312 | 1312 | 1312 | 1.000 | 1.000 | 662 | 662 | 660 | 1.000 | 0.997 | |
| 13 | boundary = administrative | 24058 | 24058 | 24058 | 1.000 | 1.000 | 16833 | 16833 | 16682 | 1.000 | 0.991 | |
| 14 | traffic_sign = city_limit | 2089 | 2089 | 2077 | 1.000 | 0.994 | 950 | 950 | 942 | 1.000 | 0.992 | |
| 15 | admin_level = * | 22438 | 22438 | 22438 | 1.000 | 1.000 | 15508 | 15508 | 15361 | 1.000 | 0.991 | |
| 16 | # | allotments | 3741 | 3693 | 3693 | 0.987 | 0.987 | 2558 | 2514 | 2549 | 0.983 | 0.996 |
| 17 | place = allotments | 3341 | 3341 | 3340 | 1.000 | 1.000 | 2194 | 2194 | 2229 | 1.000 | 1.016 | |
| 18 | landuse = allotments | 3313 | 3265 | 3266 | 0.986 | 0.986 | 2262 | 2218 | 2256 | 0.981 | 0.997 | |
| 19 | allotments = * | 307 | 306 | 306 | 0.997 | 0.997 | 294 | 293 | 293 | 0.997 | 0.997 | |
| 20 | # | locality | 12249 | 12205 | 12220 | 0.996 | 0.998 | 8557 | 8513 | 8621 | 0.995 | 1.007 |
| 21 | place = locality | 12162 | 12118 | 12133 | 0.996 | 0.998 | 8499 | 8455 | 8567 | 0.995 | 1.008 | |
| 22 | abandoned:place = * | 3036 | 3036 | 3036 | 1.000 | 1.000 | 2223 | 2223 | 2219 | 1.000 | 0.998 | |
| 23 | # | suburb | 7746 | 7672 | 7523 | 0.990 | 0.971 | 5264 | 5205 | 5100 | 0.989 | 0.969 |
| 24 | landuse = cemetery | 1441 | 1413 | 1372 | 0.981 | 0.952 | 586 | 558 | 538 | 0.952 | 0.918 | |
| 25 | landuse = commercial | 190 | 190 | 184 | 1.000 | 0.968 | 180 | 180 | 173 | 1.000 | 0.961 | |
| 26 | landuse = construction | 146 | 143 | 141 | 0.979 | 0.966 | 142 | 139 | 138 | 0.979 | 0.972 | |
| 27 | landuse = farmland | 78 | 64 | 59 | 0.821 | 0.756 | 59 | 56 | 52 | 0.949 | 0.881 | |
| 28 | landuse = farmyard | 611 | 607 | 598 | 0.993 | 0.979 | 391 | 389 | 379 | 0.995 | 0.969 | |
| 29 | landuse = residential | 882 | 877 | 868 | 0.994 | 0.984 | 812 | 807 | 802 | 0.994 | 0.988 | |
| 30 | landuse = retail | 233 | 232 | 232 | 0.996 | 0.996 | 150 | 148 | 148 | 0.987 | 0.987 | |
| 31 | leisure = park | 606 | 605 | 580 | 0.998 | 0.957 | 489 | 488 | 467 | 0.998 | 0.955 | |
| 32 | leisure = garden | 72 | 72 | 69 | 1.000 | 0.958 | 49 | 49 | 48 | 1.000 | 0.980 | |
| 33 | amenity = marketplace | 302 | 299 | 296 | 0.990 | 0.980 | 170 | 166 | 164 | 0.976 | 0.965 | |
| 34 | place = * | 2246 | 2245 | 2211 | 1.000 | 0.984 | 1596 | 1595 | 1549 | 0.999 | 0.971 | |
| 35 | residential = * | 714 | 712 | 704 | 0.997 | 0.986 | 660 | 658 | 652 | 0.997 | 0.988 | |
| 36 | landuse = * | 1264 | 1250 | 1235 | 0.989 | 0.977 | 1102 | 1090 | 1086 | 0.989 | 0.985 | |
| 37 | # | natural | 3080 | 3042 | 2940 | 0.988 | 0.955 | 2668 | 2636 | 2569 | 0.988 | 0.963 |
| 38 | place = island | 7 | 7 | 7 | 1.000 | 1.000 | 7 | 7 | 7 | 1.000 | 1.000 | |
| 39 | place = islet | 104 | 104 | 104 | 1.000 | 1.000 | 88 | 88 | 86 | 1.000 | 0.977 | |
| 40 | landuse = forest | 336 | 335 | 322 | 0.997 | 0.958 | 312 | 311 | 302 | 0.997 | 0.968 | |
| 41 | leisure = nature_reserve | 162 | 161 | 154 | 0.994 | 0.951 | 161 | 160 | 153 | 0.994 | 0.950 | |
| 42 | boundary = * | 823 | 818 | 813 | 0.994 | 0.988 | 802 | 797 | 792 | 0.994 | 0.988 | |
| 43 | natural = * | 1814 | 1784 | 1703 | 0.983 | 0.939 | 1499 | 1475 | 1427 | 0.984 | 0.952 | |
| 44 | ele = * | 330 | 328 | 325 | 0.994 | 0.985 | 302 | 301 | 297 | 0.997 | 0.983 | |
| 45 | # | water | 26170 | 26099 | 25956 | 0.997 | 0.992 | 5666 | 5576 | 5541 | 0.984 | 0.978 |
| 46 | waterway = drain | 650 | 650 | 644 | 1.000 | 0.991 | 153 | 153 | 148 | 1.000 | 0.967 | |
| 47 | waterway = ditch | 689 | 689 | 655 | 1.000 | 0.951 | 139 | 137 | 131 | 0.986 | 0.942 | |
| 48 | waterway = stream | 7249 | 7249 | 7223 | 1.000 | 0.996 | 1230 | 1224 | 1215 | 0.995 | 0.988 | |
| 49 | waterway = river | 12619 | 12603 | 12562 | 0.999 | 0.995 | 1734 | 1677 | 1675 | 0.967 | 0.966 | |
| 50 | waterway = canal | 1034 | 981 | 974 | 0.949 | 0.942 | 157 | 149 | 145 | 0.949 | 0.924 | |
| 51 | type = waterway | 2143 | 2138 | 2125 | 0.998 | 0.992 | 1869 | 1858 | 1859 | 0.994 | 0.995 | |
| 52 | type = watershed | 2 | 2 | 1 | 1.000 | 0.500 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 53 | natural = water | 3155 | 3153 | 3132 | 0.999 | 0.993 | 2546 | 2537 | 2530 | 0.996 | 0.994 | |
| 54 | natural = spring | 627 | 627 | 621 | 1.000 | 0.990 | 555 | 555 | 553 | 1.000 | 0.996 | |
| 55 | tunnel = * | 6757 | 6735 | 6706 | 0.997 | 0.992 | 1805 | 1800 | 1801 | 0.997 | 0.998 | |
| 56 | waterway = * | 46 | 46 | 45 | 1.000 | 0.978 | 37 | 37 | 36 | 1.000 | 0.973 | |
| 57 | water = * | 3036 | 3034 | 3020 | 0.999 | 0.995 | 2454 | 2445 | 2443 | 0.996 | 0.996 | |
| 58 | # | highway | 106514 | 106453 | 106304 | 0.999 | 0.998 | 12466 | 12440 | 12620 | 0.998 | 1.012 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 1309 | 1309 | 1309 | 1.000 | 1.000 | 123 | 123 | 123 | 1.000 | 1.000 | |
| 61 | highway = primary | 8290 | 8290 | 8290 | 1.000 | 1.000 | 523 | 523 | 524 | 1.000 | 1.002 | |
| 62 | highway = secondary | 8083 | 8082 | 8078 | 1.000 | 0.999 | 759 | 758 | 757 | 0.999 | 0.997 | |
| 63 | highway = tertiary | 12367 | 12366 | 12357 | 1.000 | 0.999 | 1741 | 1740 | 1748 | 0.999 | 1.004 | |
| 64 | highway = unclassified | 2997 | 2996 | 2992 | 1.000 | 0.998 | 893 | 892 | 902 | 0.999 | 1.010 | |
| 65 | highway = residential | 62978 | 62959 | 62922 | 1.000 | 0.999 | 9978 | 9963 | 10129 | 0.998 | 1.015 | |
| 66 | highway = service | 3786 | 3785 | 3771 | 1.000 | 0.996 | 1731 | 1730 | 1753 | 0.999 | 1.013 | |
| 67 | highway = track | 271 | 270 | 270 | 0.996 | 0.996 | 142 | 141 | 142 | 0.993 | 1.000 | |
| 68 | type = associatedStreet | 3846 | 3846 | 3841 | 1.000 | 0.999 | 2152 | 2152 | 2167 | 1.000 | 1.007 | |
| 69 | type = street | 34 | 34 | 34 | 1.000 | 1.000 | 33 | 33 | 33 | 1.000 | 1.000 | |
| 70 | highway = * | 2252 | 2215 | 2143 | 0.984 | 0.952 | 1119 | 1112 | 1092 | 0.994 | 0.976 | |
| 71 | bridge = * | 1316 | 1315 | 1311 | 0.999 | 0.996 | 486 | 485 | 482 | 0.998 | 0.992 | |
| 72 | # | public_transport | 46833 | 46774 | 46287 | 0.999 | 0.988 | 22277 | 22230 | 22150 | 0.998 | 0.994 |
| 73 | highway = bus_stop | 18805 | 18800 | 18537 | 1.000 | 0.986 | 8366 | 8362 | 8288 | 1.000 | 0.991 | |
| 74 | type = route | 160 | 160 | 154 | 1.000 | 0.963 | 155 | 155 | 151 | 1.000 | 0.974 | |
| 75 | type = route_master | 668 | 659 | 658 | 0.987 | 0.985 | 616 | 607 | 606 | 0.985 | 0.984 | |
| 76 | type = disused:route | 6 | 6 | 6 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 77 | type = public_transport | 1069 | 1067 | 1065 | 0.998 | 0.996 | 611 | 609 | 604 | 0.997 | 0.989 | |
| 78 | building = train_station | 251 | 251 | 249 | 1.000 | 0.992 | 229 | 229 | 228 | 1.000 | 0.996 | |
| 79 | building = transportation | 33 | 33 | 33 | 1.000 | 1.000 | 33 | 33 | 32 | 1.000 | 0.970 | |
| 80 | amenity = bus_station | 236 | 226 | 225 | 0.958 | 0.953 | 211 | 201 | 204 | 0.953 | 0.967 | |
| 81 | amenity = ferry_terminal | 27 | 27 | 22 | 1.000 | 0.815 | 24 | 24 | 19 | 1.000 | 0.792 | |
| 82 | public_transport = * | 29034 | 29016 | 28624 | 0.999 | 0.986 | 8156 | 8147 | 8071 | 0.999 | 0.990 | |
| 83 | route = * | 12092 | 12071 | 12051 | 0.998 | 0.997 | 12029 | 12010 | 12001 | 0.998 | 0.998 | |
| 84 | route_master = * | 667 | 661 | 660 | 0.991 | 0.990 | 615 | 609 | 608 | 0.990 | 0.989 | |
| 85 | railway = * | 3297 | 3297 | 3217 | 1.000 | 0.976 | 1323 | 1323 | 1312 | 1.000 | 0.992 | |
| 86 | aeroway = * | 188 | 188 | 184 | 1.000 | 0.979 | 171 | 171 | 169 | 1.000 | 0.988 | |
| 87 | # | industrial | 7117 | 7018 | 6970 | 0.986 | 0.979 | 5551 | 5448 | 5474 | 0.981 | 0.986 |
| 88 | landuse = industrial | 4985 | 4956 | 4930 | 0.994 | 0.989 | 4200 | 4173 | 4198 | 0.994 | 1.000 | |
| 89 | building = industrial | 1804 | 1737 | 1722 | 0.963 | 0.955 | 1314 | 1247 | 1242 | 0.949 | 0.945 | |
| 90 | building = warehouse | 312 | 309 | 302 | 0.990 | 0.968 | 207 | 204 | 204 | 0.986 | 0.986 | |
| 91 | office = construction_company | 38 | 38 | 38 | 1.000 | 1.000 | 38 | 38 | 38 | 1.000 | 1.000 | |
| 92 | industrial = * | 614 | 606 | 603 | 0.987 | 0.982 | 523 | 514 | 510 | 0.983 | 0.975 | |
| 93 | # | infrastructure | 13198 | 12864 | 12777 | 0.975 | 0.968 | 9496 | 9205 | 9296 | 0.969 | 0.979 |
| 94 | amenity = fuel | 1157 | 1153 | 1153 | 0.997 | 0.997 | 661 | 652 | 635 | 0.986 | 0.961 | |
| 95 | building = service | 1808 | 1687 | 1671 | 0.933 | 0.924 | 1331 | 1247 | 1250 | 0.937 | 0.939 | |
| 96 | barrier = * | 4681 | 4660 | 4631 | 0.996 | 0.989 | 3842 | 3820 | 3901 | 0.994 | 1.015 | |
| 97 | power = * | 5408 | 5284 | 5228 | 0.977 | 0.967 | 4160 | 4087 | 4084 | 0.982 | 0.982 | |
| 98 | substation = * | 2795 | 2703 | 2697 | 0.967 | 0.965 | 2548 | 2486 | 2484 | 0.976 | 0.975 | |
| 99 | pipeline = * | 176 | 162 | 161 | 0.920 | 0.915 | 145 | 134 | 134 | 0.924 | 0.924 | |
| 100 | man_made = * | 2151 | 1999 | 2011 | 0.929 | 0.935 | 1488 | 1343 | 1382 | 0.903 | 0.929 | |
| 101 | embankment = * | 278 | 278 | 278 | 1.000 | 1.000 | 85 | 85 | 85 | 1.000 | 1.000 | |
| 102 | # | religion | 4277 | 4233 | 4118 | 0.990 | 0.963 | 2539 | 2495 | 2482 | 0.983 | 0.978 |
| 103 | amenity = place_of_worship | 2842 | 2829 | 2762 | 0.995 | 0.972 | 1889 | 1876 | 1894 | 0.993 | 1.003 | |
| 104 | amenity = monastery | 25 | 25 | 25 | 1.000 | 1.000 | 24 | 24 | 24 | 1.000 | 1.000 | |
| 105 | amenity = grave_yard | 51 | 51 | 48 | 1.000 | 0.941 | 43 | 43 | 39 | 1.000 | 0.907 | |
| 106 | building = church | 1531 | 1525 | 1507 | 0.996 | 0.984 | 1099 | 1093 | 1125 | 0.995 | 1.024 | |
| 107 | building = cathedral | 30 | 30 | 30 | 1.000 | 1.000 | 30 | 30 | 29 | 1.000 | 0.967 | |
| 108 | building = chapel | 297 | 296 | 291 | 0.997 | 0.980 | 177 | 176 | 171 | 0.994 | 0.966 | |
| 109 | religion = * | 4038 | 3996 | 3896 | 0.990 | 0.965 | 2377 | 2335 | 2340 | 0.982 | 0.984 | |
| 110 | cemetery = * | 50 | 50 | 47 | 1.000 | 0.940 | 43 | 43 | 40 | 1.000 | 0.930 | |
| 111 | # | education | 7118 | 7084 | 6965 | 0.995 | 0.979 | 4840 | 4806 | 4883 | 0.993 | 1.009 |
| 112 | landuse = education | 826 | 825 | 824 | 0.999 | 0.998 | 816 | 815 | 816 | 0.999 | 1.000 | |
| 113 | amenity = university | 204 | 204 | 199 | 1.000 | 0.975 | 189 | 189 | 185 | 1.000 | 0.979 | |
| 114 | amenity = college | 345 | 345 | 326 | 1.000 | 0.945 | 314 | 314 | 301 | 1.000 | 0.959 | |
| 115 | amenity = school | 2000 | 1990 | 1959 | 0.995 | 0.980 | 1446 | 1437 | 1440 | 0.994 | 0.996 | |
| 116 | amenity = kindergarten | 1867 | 1861 | 1851 | 0.997 | 0.991 | 1232 | 1226 | 1332 | 0.995 | 1.081 | |
| 117 | amenity = arts_centre | 268 | 267 | 262 | 0.996 | 0.978 | 167 | 166 | 167 | 0.994 | 1.000 | |
| 118 | amenity = music_school | 98 | 98 | 97 | 1.000 | 0.990 | 68 | 68 | 69 | 1.000 | 1.015 | |
| 119 | building = university | 167 | 167 | 160 | 1.000 | 0.958 | 160 | 160 | 153 | 1.000 | 0.956 | |
| 120 | building = college | 117 | 116 | 107 | 0.991 | 0.915 | 100 | 99 | 92 | 0.990 | 0.920 | |
| 121 | building = school | 825 | 825 | 814 | 1.000 | 0.987 | 660 | 660 | 659 | 1.000 | 0.998 | |
| 122 | building = kindergarten | 576 | 574 | 570 | 0.997 | 0.990 | 377 | 375 | 388 | 0.995 | 1.029 | |
| 123 | building = dormitory | 680 | 668 | 652 | 0.982 | 0.959 | 498 | 486 | 478 | 0.976 | 0.960 | |
| 124 | office = educational_institution | 56 | 56 | 55 | 1.000 | 0.982 | 54 | 54 | 53 | 1.000 | 0.981 | |
| 125 | faculty = * | 33 | 31 | 31 | 0.939 | 0.939 | 33 | 31 | 31 | 0.939 | 0.939 | |
| 126 | # | healthcare | 7275 | 7219 | 7187 | 0.992 | 0.988 | 3617 | 3448 | 3475 | 0.953 | 0.961 |
| 127 | amenity = hospital | 653 | 652 | 643 | 0.998 | 0.985 | 509 | 508 | 503 | 0.998 | 0.988 | |
| 128 | amenity = pharmacy | 2689 | 2679 | 2665 | 0.996 | 0.991 | 1449 | 1338 | 1354 | 0.923 | 0.934 | |
| 129 | amenity = clinic | 786 | 781 | 764 | 0.994 | 0.972 | 514 | 509 | 503 | 0.990 | 0.979 | |
| 130 | amenity = doctors | 928 | 921 | 926 | 0.992 | 0.998 | 271 | 264 | 275 | 0.974 | 1.015 | |
| 131 | amenity = dentist | 416 | 409 | 409 | 0.983 | 0.983 | 321 | 313 | 317 | 0.975 | 0.988 | |
| 132 | amenity = veterinary | 244 | 233 | 243 | 0.955 | 0.996 | 173 | 158 | 168 | 0.913 | 0.971 | |
| 133 | building = hospital | 463 | 462 | 455 | 0.998 | 0.983 | 327 | 326 | 323 | 0.997 | 0.988 | |
| 134 | building = clinic | 38 | 38 | 36 | 1.000 | 0.947 | 33 | 33 | 34 | 1.000 | 1.030 | |
| 135 | emergency = * | 1208 | 1198 | 1194 | 0.992 | 0.988 | 337 | 326 | 320 | 0.967 | 0.950 | |
| 136 | healthcare = * | 4744 | 4717 | 4698 | 0.994 | 0.990 | 2598 | 2465 | 2481 | 0.949 | 0.955 | |
| 137 | # | government | 9645 | 9576 | 9453 | 0.993 | 0.980 | 6209 | 6143 | 6089 | 0.989 | 0.981 |
| 138 | amenity = fire_station | 356 | 353 | 352 | 0.992 | 0.989 | 221 | 218 | 209 | 0.986 | 0.946 | |
| 139 | amenity = ranger_station | 136 | 134 | 131 | 0.985 | 0.963 | 129 | 126 | 124 | 0.977 | 0.961 | |
| 140 | amenity = townhall | 593 | 584 | 585 | 0.985 | 0.987 | 486 | 477 | 478 | 0.981 | 0.984 | |
| 141 | amenity = post_office | 1484 | 1474 | 1441 | 0.993 | 0.971 | 323 | 319 | 312 | 0.988 | 0.966 | |
| 142 | amenity = post_box | 15 | 15 | 12 | 1.000 | 0.800 | 8 | 8 | 8 | 1.000 | 1.000 | |
| 143 | amenity = police | 729 | 723 | 711 | 0.992 | 0.975 | 524 | 517 | 514 | 0.987 | 0.981 | |
| 144 | amenity = prison | 53 | 53 | 53 | 1.000 | 1.000 | 50 | 50 | 50 | 1.000 | 1.000 | |
| 145 | amenity = courthouse | 141 | 141 | 140 | 1.000 | 0.993 | 102 | 102 | 101 | 1.000 | 0.990 | |
| 146 | amenity = customs | 13 | 13 | 13 | 1.000 | 1.000 | 13 | 13 | 13 | 1.000 | 1.000 | |
| 147 | amenity = mortuary | 20 | 20 | 20 | 1.000 | 1.000 | 8 | 8 | 9 | 1.000 | 1.125 | |
| 148 | amenity = library | 529 | 528 | 520 | 0.998 | 0.983 | 370 | 369 | 362 | 0.997 | 0.978 | |
| 149 | amenity = theatre | 77 | 77 | 74 | 1.000 | 0.961 | 60 | 60 | 58 | 1.000 | 0.967 | |
| 150 | amenity = cinema | 149 | 147 | 145 | 0.987 | 0.973 | 88 | 86 | 85 | 0.977 | 0.966 | |
| 151 | amenity = community_centre | 835 | 824 | 822 | 0.987 | 0.984 | 401 | 391 | 398 | 0.975 | 0.993 | |
| 152 | amenity = social_facility | 204 | 200 | 202 | 0.980 | 0.990 | 181 | 177 | 181 | 0.978 | 1.000 | |
| 153 | amenity = public_building | 77 | 77 | 77 | 1.000 | 1.000 | 59 | 59 | 60 | 1.000 | 1.017 | |
| 154 | amenity = public_bath | 157 | 156 | 154 | 0.994 | 0.981 | 48 | 45 | 42 | 0.938 | 0.875 | |
| 155 | amenity = vehicle_inspection | 113 | 113 | 113 | 1.000 | 1.000 | 65 | 65 | 65 | 1.000 | 1.000 | |
| 156 | office = government | 2045 | 2033 | 2021 | 0.994 | 0.988 | 1687 | 1675 | 1677 | 0.993 | 0.994 | |
| 157 | office = diplomatic | 75 | 75 | 74 | 1.000 | 0.987 | 72 | 72 | 72 | 1.000 | 1.000 | |
| 158 | office = newspaper | 81 | 81 | 64 | 1.000 | 0.790 | 80 | 80 | 63 | 1.000 | 0.787 | |
| 159 | office = research | 138 | 138 | 138 | 1.000 | 1.000 | 126 | 126 | 127 | 1.000 | 1.008 | |
| 160 | office = forestry | 65 | 65 | 63 | 1.000 | 0.969 | 53 | 53 | 51 | 1.000 | 0.962 | |
| 161 | office = energy_supplier | 50 | 50 | 50 | 1.000 | 1.000 | 49 | 49 | 49 | 1.000 | 1.000 | |
| 162 | office = utility | 9 | 9 | 9 | 1.000 | 1.000 | 9 | 9 | 9 | 1.000 | 1.000 | |
| 163 | office = foundation | 60 | 58 | 57 | 0.967 | 0.950 | 58 | 56 | 55 | 0.966 | 0.948 | |
| 164 | office = notary | 46 | 46 | 44 | 1.000 | 0.957 | 37 | 37 | 36 | 1.000 | 0.973 | |
| 165 | building = public | 379 | 376 | 372 | 0.992 | 0.982 | 313 | 309 | 305 | 0.987 | 0.974 | |
| 166 | landuse = military | 377 | 374 | 367 | 0.992 | 0.973 | 337 | 334 | 326 | 0.991 | 0.967 | |
| 167 | government = * | 907 | 901 | 896 | 0.993 | 0.988 | 726 | 720 | 721 | 0.992 | 0.993 | |
| 168 | military = * | 949 | 947 | 937 | 0.998 | 0.987 | 668 | 666 | 661 | 0.997 | 0.990 | |
| 169 | embassy = * | 53 | 53 | 53 | 1.000 | 1.000 | 51 | 51 | 52 | 1.000 | 1.020 | |
| 170 | diplomatic = * | 74 | 74 | 74 | 1.000 | 1.000 | 71 | 71 | 72 | 1.000 | 1.014 | |
| 171 | # | bank | 3794 | 3786 | 3786 | 0.998 | 0.998 | 383 | 368 | 375 | 0.961 | 0.979 |
| 172 | amenity = atm | 1567 | 1566 | 1565 | 0.999 | 0.999 | 106 | 97 | 95 | 0.915 | 0.896 | |
| 173 | amenity = bank | 2020 | 2013 | 2014 | 0.997 | 0.997 | 275 | 269 | 276 | 0.978 | 1.004 | |
| 174 | amenity = bureau_de_change | 207 | 207 | 207 | 1.000 | 1.000 | 64 | 61 | 63 | 0.953 | 0.984 | |
| 175 | # | tourism | 18273 | 18003 | 17557 | 0.985 | 0.961 | 12884 | 12624 | 12405 | 0.980 | 0.963 |
| 176 | building = bunker | 226 | 226 | 224 | 1.000 | 0.991 | 166 | 166 | 165 | 1.000 | 0.994 | |
| 177 | building = ruins | 179 | 177 | 171 | 0.989 | 0.955 | 150 | 148 | 140 | 0.987 | 0.933 | |
| 178 | amenity = fountain | 53 | 52 | 49 | 0.981 | 0.925 | 45 | 44 | 41 | 0.978 | 0.911 | |
| 179 | tourism = * | 11818 | 11615 | 11390 | 0.983 | 0.964 | 8396 | 8202 | 8141 | 0.977 | 0.970 | |
| 180 | historic = * | 7344 | 7278 | 7036 | 0.991 | 0.958 | 5412 | 5348 | 5166 | 0.988 | 0.955 | |
| 181 | memorial = * | 3270 | 3218 | 3146 | 0.984 | 0.962 | 2601 | 2551 | 2491 | 0.981 | 0.958 | |
| 182 | ruins = * | 287 | 286 | 285 | 0.997 | 0.993 | 227 | 226 | 220 | 0.996 | 0.969 | |
| 183 | information = * | 1246 | 1228 | 1201 | 0.986 | 0.964 | 492 | 480 | 457 | 0.976 | 0.929 | |
| 184 | attraction = * | 201 | 200 | 193 | 0.995 | 0.960 | 167 | 166 | 162 | 0.994 | 0.970 | |
| 185 | artwork_type = * | 1318 | 1290 | 1235 | 0.979 | 0.937 | 1031 | 1008 | 960 | 0.978 | 0.931 | |
| 186 | # | sport | 2897 | 2878 | 2861 | 0.993 | 0.988 | 1985 | 1960 | 1958 | 0.987 | 0.986 |
| 187 | amenity = sanatorium | 107 | 107 | 107 | 1.000 | 1.000 | 100 | 99 | 101 | 0.990 | 1.010 | |
| 188 | leisure = * | 2749 | 2730 | 2713 | 0.993 | 0.987 | 1885 | 1861 | 1859 | 0.987 | 0.986 | |
| 189 | sport = * | 962 | 952 | 945 | 0.990 | 0.982 | 644 | 633 | 632 | 0.983 | 0.981 | |
| 190 | resort = * | 194 | 193 | 194 | 0.995 | 1.000 | 183 | 182 | 183 | 0.995 | 1.000 | |
| 191 | # | office | 5225 | 5179 | 5167 | 0.991 | 0.989 | 3781 | 3730 | 3711 | 0.987 | 0.981 |
| 192 | office = * | 5225 | 5179 | 5167 | 0.991 | 0.989 | 3781 | 3730 | 3711 | 0.987 | 0.981 | |
| 193 | # | amenity | 40569 | 24376 | 27141 | 0.601 | 0.669 | 17730 | 6439 | 7875 | 0.363 | 0.444 |
| 194 | amenity = cafe | 2637 | 1442 | 1675 | 0.547 | 0.635 | 1856 | 815 | 991 | 0.439 | 0.534 | |
| 195 | amenity = fast_food | 920 | 526 | 585 | 0.572 | 0.636 | 504 | 197 | 234 | 0.391 | 0.464 | |
| 196 | amenity = restaurant | 644 | 385 | 427 | 0.598 | 0.663 | 549 | 309 | 344 | 0.563 | 0.627 | |
| 197 | amenity = bar | 503 | 233 | 292 | 0.463 | 0.581 | 457 | 200 | 254 | 0.438 | 0.556 | |
| 198 | shop = convenience | 7963 | 5764 | 6193 | 0.724 | 0.778 | 2636 | 1135 | 1384 | 0.431 | 0.525 | |
| 199 | shop = clothes | 1251 | 575 | 701 | 0.460 | 0.560 | 754 | 235 | 310 | 0.312 | 0.411 | |
| 200 | shop = car_repair | 1279 | 438 | 544 | 0.342 | 0.425 | 1007 | 226 | 321 | 0.224 | 0.319 | |
| 201 | shop = hairdresser | 1209 | 539 | 674 | 0.446 | 0.557 | 819 | 266 | 362 | 0.325 | 0.442 | |
| 202 | shop = chemist | 1362 | 1304 | 1306 | 0.957 | 0.959 | 83 | 45 | 45 | 0.542 | 0.542 | |
| 203 | shop = supermarket | 1204 | 993 | 1038 | 0.825 | 0.862 | 344 | 194 | 214 | 0.564 | 0.622 | |
| 204 | shop = car_parts | 1007 | 482 | 600 | 0.479 | 0.596 | 532 | 120 | 183 | 0.226 | 0.344 | |
| 205 | shop = furniture | 835 | 429 | 508 | 0.514 | 0.608 | 438 | 152 | 182 | 0.347 | 0.416 | |
| 206 | shop = hardware | 788 | 350 | 449 | 0.444 | 0.570 | 561 | 182 | 261 | 0.324 | 0.465 | |
| 207 | shop = kiosk | 408 | 282 | 277 | 0.691 | 0.679 | 226 | 115 | 118 | 0.509 | 0.522 | |
| 208 | shop = doityourself | 827 | 355 | 435 | 0.429 | 0.526 | 569 | 165 | 218 | 0.290 | 0.383 | |
| 209 | shop = pet | 600 | 234 | 286 | 0.390 | 0.477 | 244 | 80 | 101 | 0.328 | 0.414 | |
| 210 | shop = florist | 581 | 313 | 361 | 0.539 | 0.621 | 286 | 94 | 123 | 0.329 | 0.430 | |
| 211 | shop = beauty | 546 | 181 | 247 | 0.332 | 0.452 | 492 | 170 | 222 | 0.346 | 0.451 | |
| 212 | shop = mobile_phone | 557 | 455 | 473 | 0.817 | 0.849 | 115 | 33 | 45 | 0.287 | 0.391 | |
| 213 | shop = shoes | 247 | 129 | 144 | 0.522 | 0.583 | 145 | 50 | 65 | 0.345 | 0.448 | |
| 214 | shop = newsagent | 557 | 512 | 461 | 0.919 | 0.828 | 59 | 39 | 42 | 0.661 | 0.712 | |
| 215 | shop = electronics | 467 | 238 | 291 | 0.510 | 0.623 | 299 | 97 | 142 | 0.324 | 0.475 | |
| 216 | shop = alcohol | 582 | 381 | 420 | 0.655 | 0.722 | 211 | 76 | 97 | 0.360 | 0.460 | |
| 217 | shop = jewelry | 371 | 304 | 310 | 0.819 | 0.836 | 82 | 39 | 41 | 0.476 | 0.500 | |
| 218 | shop = mall | 427 | 251 | 283 | 0.588 | 0.663 | 347 | 181 | 207 | 0.522 | 0.597 | |
| 219 | shop = butcher | 540 | 303 | 352 | 0.561 | 0.652 | 229 | 95 | 113 | 0.415 | 0.493 | |
| 220 | shop = cosmetics | 284 | 121 | 156 | 0.426 | 0.549 | 159 | 61 | 82 | 0.384 | 0.516 | |
| 221 | craft = shoemaker | 246 | 168 | 182 | 0.683 | 0.740 | 69 | 19 | 32 | 0.275 | 0.464 | |
| 222 | amenity = * | 3287 | 2078 | 2268 | 0.632 | 0.690 | 2124 | 1171 | 1279 | 0.551 | 0.602 | |
| 223 | shop = * | 8451 | 4610 | 5202 | 0.545 | 0.616 | 4454 | 1621 | 1971 | 0.364 | 0.443 | |
| 224 | clothes = * | 261 | 133 | 147 | 0.510 | 0.563 | 180 | 60 | 69 | 0.333 | 0.383 | |
| 225 | club = * | 134 | 82 | 91 | 0.612 | 0.679 | 122 | 71 | 81 | 0.582 | 0.664 | |
| 226 | # | building | 26740 | 19077 | 19901 | 0.713 | 0.744 | 15665 | 10049 | 10631 | 0.641 | 0.679 |
| 227 | building = yes | 19887 | 14482 | 15136 | 0.728 | 0.761 | 11878 | 7861 | 8293 | 0.662 | 0.698 | |
| 228 | building = retail | 2197 | 1535 | 1674 | 0.699 | 0.762 | 1260 | 664 | 796 | 0.527 | 0.632 | |
| 229 | building = commercial | 653 | 375 | 414 | 0.574 | 0.634 | 600 | 324 | 362 | 0.540 | 0.603 | |
| 230 | building = office | 362 | 262 | 272 | 0.724 | 0.751 | 343 | 241 | 251 | 0.703 | 0.732 | |
| 231 | building = house | 582 | 234 | 241 | 0.402 | 0.414 | 389 | 194 | 203 | 0.499 | 0.522 | |
| 232 | building = apartments | 304 | 206 | 201 | 0.678 | 0.661 | 270 | 176 | 171 | 0.652 | 0.633 | |
| 233 | building = residential | 302 | 104 | 101 | 0.344 | 0.334 | 228 | 95 | 93 | 0.417 | 0.408 | |
| 234 | building = construction | 178 | 172 | 172 | 0.966 | 0.966 | 177 | 171 | 171 | 0.966 | 0.966 | |
| 235 | building = kiosk | 182 | 142 | 98 | 0.780 | 0.538 | 57 | 28 | 28 | 0.491 | 0.491 | |
| 236 | building = * | 1713 | 1285 | 1297 | 0.750 | 0.757 | 1170 | 849 | 858 | 0.726 | 0.733 | |
| 237 | building:part = * | 200 | 139 | 152 | 0.695 | 0.760 | 188 | 131 | 144 | 0.697 | 0.766 | |
| 238 | entrance = * | 199 | 159 | 162 | 0.799 | 0.814 | 163 | 128 | 132 | 0.785 | 0.810 | |
| 239 | # | other | 645 | 257 | 305 | 0.398 | 0.473 | 566 | 212 | 248 | 0.375 | 0.438 |
| 240 | # | TOTAL | 373201 | 349895 | 351375 | 0.938 | 0.942 | 129262 | 112044 | 113329 | 0.867 | 0.877 |
| category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | not found | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | not found% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | addr:region | 0 | 122365 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | addr:district | 0 | 121079 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 2 | addr:subdistrict | 0 | 25548 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 3 | addr:city | 8467 | 124800 | 1 | 0 | 0 | 0 | 0 | 0 | 15 | 44 | 0.064 | 0.936 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 4 | addr:place | 2378 | 36319 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 90 | 0.061 | 0.936 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 |
| 5 | addr:street | 186 | 937662 | 249 | 0 | 13 | 0 | 0 | 0 | 15 | 371 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 6 | addr2:street | 0 | 628 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 7 | from | 743 | 2311 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 587 | 0.204 | 0.635 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.161 |
| 8 | to | 718 | 2374 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 449 | 0.203 | 0.670 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.127 |
| 9 | via | 12 | 1783 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 77 | 0.006 | 0.952 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.041 |
| 10 | destination | 521 | 4068 | 18 | 0 | 0 | 6 | 0 | 0 | 6 | 395 | 0.104 | 0.811 | 0.004 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.001 | 0.079 |
| 11 | destination:backward | 28 | 463 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.053 | 0.872 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.075 |
| 12 | destination:forward | 43 | 477 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 26 | 0.079 | 0.874 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.048 |
| 13 | water_tank:city | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| category | dep | all | all be | all ru | all% | all be% | all ru% | dep uniq | uniq | uniq be | uniq ru | uniq% | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | addr:region | 122365 | 122365 | 122365 | 122365 | 1.000 | 1.000 | 1.000 | 7 | 7 | 7 | 7 | 1.000 | 1.000 | 1.000 |
| 1 | addr:district | 121081 | 121081 | 121079 | 121079 | 1.000 | 1.000 | 1.000 | 127 | 127 | 126 | 126 | 1.000 | 0.992 | 0.992 |
| 2 | addr:subdistrict | 25554 | 25548 | 25548 | 25548 | 1.000 | 1.000 | 1.000 | 751 | 750 | 750 | 748 | 0.999 | 0.999 | 0.996 |
| 3 | addr:city | 133327 | 133283 | 133268 | 133267 | 1.000 | 1.000 | 1.000 | 2378 | 2365 | 2364 | 2357 | 0.995 | 0.994 | 0.991 |
| 4 | addr:place | 38788 | 38698 | 38698 | 38698 | 0.998 | 0.998 | 0.998 | 1345 | 1298 | 1298 | 1291 | 0.965 | 0.965 | 0.960 |
| 5 | addr:street | 938496 | 938125 | 938097 | 937861 | 1.000 | 1.000 | 0.999 | 10007 | 9819 | 9807 | 9965 | 0.981 | 0.980 | 0.996 |
| 6 | addr2:street | 628 | 628 | 628 | 628 | 1.000 | 1.000 | 1.000 | 239 | 239 | 239 | 239 | 1.000 | 1.000 | 1.000 |
| 7 | from | 3642 | 3055 | 3055 | 3054 | 0.839 | 0.839 | 0.839 | 499 | 382 | 382 | 387 | 0.766 | 0.766 | 0.776 |
| 8 | to | 3545 | 3096 | 3096 | 3092 | 0.873 | 0.873 | 0.872 | 532 | 405 | 405 | 411 | 0.761 | 0.761 | 0.773 |
| 9 | via | 1873 | 1796 | 1796 | 1795 | 0.959 | 0.959 | 0.958 | 80 | 67 | 67 | 68 | 0.838 | 0.838 | 0.850 |
| 10 | destination | 5014 | 4619 | 4613 | 4595 | 0.921 | 0.920 | 0.916 | 740 | 606 | 600 | 604 | 0.819 | 0.811 | 0.816 |
| 11 | destination:backward | 531 | 491 | 491 | 491 | 0.925 | 0.925 | 0.925 | 141 | 122 | 122 | 122 | 0.865 | 0.865 | 0.865 |
| 12 | destination:forward | 546 | 520 | 520 | 520 | 0.952 | 0.952 | 0.952 | 121 | 109 | 109 | 111 | 0.901 | 0.901 | 0.917 |
| 13 | water_tank:city | 1 | 1 | 1 | 1 | 1.000 | 1.000 | 1.000 | 1 | 1 | 1 | 1 | 1.000 | 1.000 | 1.000 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 176 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 164 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 2 | 45152 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 369 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 2 | 4889 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 38487 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 1269 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 22577 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 22404 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 4 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.444 |
| 17 | place = allotments | 0 | 4 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.444 | |
| 18 | landuse = allotments | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 1 | 11857 | 1 | 2 | 0 | 0 | 0 | 0 | 1 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 1 | 11779 | 1 | 2 | 0 | 0 | 0 | 0 | 1 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 3010 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 4 | 86 | 0 | 64 | 0 | 0 | 0 | 0 | 5 | 0.025 | 0.541 | 0.000 | 0.403 | 0.000 | 0.000 | 0.000 | 0.000 | 0.031 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.750 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 25 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.926 | 0.000 | 0.074 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 4 | 38 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0.039 | 0.369 | 0.000 | 0.592 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 21 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.955 | 0.000 | 0.045 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.333 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.556 | |
| 37 | # | natural | 4 | 686 | 0 | 45 | 0 | 0 | 0 | 0 | 5 | 0.005 | 0.927 | 0.000 | 0.061 | 0.000 | 0.000 | 0.000 | 0.000 | 0.007 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 1 | 105 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0.007 | 0.778 | 0.000 | 0.215 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 1 | 487 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.990 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 2 | 75 | 0 | 9 | 0 | 0 | 0 | 0 | 5 | 0.022 | 0.824 | 0.000 | 0.099 | 0.000 | 0.000 | 0.000 | 0.000 | 0.055 | |
| 44 | ele = * | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 5 | 1 | 0 | 6 | 25 | 0 | 0 | 0 | 29 | 0.076 | 0.015 | 0.000 | 0.091 | 0.379 | 0.000 | 0.000 | 0.000 | 0.439 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.357 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.643 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.571 | 0.000 | 0.000 | 0.000 | 0.429 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 1 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 22 | 0.030 | 0.000 | 0.000 | 0.000 | 0.303 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.111 | 0.000 | 0.889 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.438 | 0.000 | 0.062 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 8 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.727 | 0.000 | 0.273 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 8 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.800 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 4 | 0 | 3 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.400 | 0.000 | 0.300 | 0.000 | 0.000 | 0.000 | 0.000 | 0.300 |
| 227 | building = yes | 0 | 4 | 0 | 3 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.444 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.222 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 74 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.987 | 0.000 | 0.000 | 0.000 | 0.000 | 0.013 |
| 240 | # | TOTAL | 15 | 56845 | 1 | 202 | 25 | 0 | 1 | 0 | 51 | 0.000 | 0.995 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 176 | 176 | 176 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 |
| 1 | admin_level = 2 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 3 | admin_level = 6 | 10 | 10 | 10 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 4 | admin_level = 8 | 164 | 164 | 164 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 45158 | 45158 | 45158 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 |
| 8 | place = city | 31 | 31 | 31 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 9 | place = town | 369 | 369 | 369 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 10 | place = village | 4891 | 4891 | 4891 | 1.000 | 1.000 | 8 | 8 | 8 | 1.000 | 1.000 | |
| 11 | place = hamlet | 38491 | 38491 | 38491 | 1.000 | 1.000 | 6 | 5 | 5 | 0.833 | 0.833 | |
| 12 | place = isolated_dwelling | 1269 | 1269 | 1269 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 13 | boundary = administrative | 22580 | 22580 | 22580 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 22407 | 22407 | 22407 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 | |
| 16 | # | allotments | 9 | 5 | 4 | 0.556 | 0.444 | 3 | 2 | 1 | 0.667 | 0.333 |
| 17 | place = allotments | 9 | 5 | 4 | 0.556 | 0.444 | 3 | 2 | 1 | 0.667 | 0.333 | |
| 18 | landuse = allotments | 8 | 4 | 4 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 11862 | 11861 | 11860 | 1.000 | 1.000 | 7 | 6 | 6 | 0.857 | 0.857 |
| 21 | place = locality | 11784 | 11783 | 11782 | 1.000 | 1.000 | 7 | 6 | 6 | 0.857 | 0.857 | |
| 22 | abandoned:place = * | 3012 | 3012 | 3012 | 1.000 | 1.000 | 5 | 4 | 4 | 0.800 | 0.800 | |
| 23 | # | suburb | 159 | 154 | 154 | 0.969 | 0.969 | 19 | 12 | 12 | 0.632 | 0.632 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 4 | 4 | 4 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 27 | 27 | 27 | 1.000 | 1.000 | 8 | 7 | 7 | 0.875 | 0.875 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 103 | 103 | 103 | 1.000 | 1.000 | 12 | 9 | 9 | 0.750 | 0.750 | |
| 35 | residential = * | 22 | 22 | 22 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 36 | landuse = * | 9 | 4 | 4 | 0.444 | 0.444 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 37 | # | natural | 740 | 735 | 735 | 0.993 | 0.993 | 13 | 9 | 9 | 0.692 | 0.692 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 3 | 3 | 3 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 40 | landuse = forest | 135 | 135 | 135 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 492 | 492 | 492 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 | |
| 43 | natural = * | 91 | 86 | 86 | 0.945 | 0.945 | 5 | 2 | 2 | 0.400 | 0.400 | |
| 44 | ele = * | 22 | 22 | 22 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 45 | # | water | 66 | 12 | 37 | 0.182 | 0.561 | 6 | 3 | 4 | 0.500 | 0.667 |
| 46 | waterway = drain | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 47 | waterway = ditch | 14 | 5 | 5 | 0.357 | 0.357 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 50 | waterway = canal | 42 | 0 | 24 | 0.000 | 0.571 | 2 | 0 | 1 | 0.000 | 0.500 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 8 | 6 | 6 | 0.750 | 0.750 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 33 | 1 | 11 | 0.030 | 0.333 | 2 | 1 | 2 | 0.500 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 8 | 6 | 6 | 0.750 | 0.750 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 9 | 9 | 9 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 |
| 73 | highway = bus_stop | 7 | 7 | 7 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 7 | 7 | 7 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 87 | # | industrial | 4 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 16 | 8 | 8 | 0.500 | 0.500 | 6 | 2 | 2 | 0.333 | 0.333 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 97 | power = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 12 | 6 | 6 | 0.500 | 0.500 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 11 | 11 | 11 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 180 | historic = * | 10 | 10 | 10 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 10 | 7 | 7 | 0.700 | 0.700 | 7 | 4 | 4 | 0.571 | 0.571 |
| 227 | building = yes | 9 | 7 | 7 | 0.778 | 0.778 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 75 | 74 | 74 | 0.987 | 0.987 | 2 | 1 | 1 | 0.500 | 0.500 |
| 240 | # | TOTAL | 57140 | 57064 | 57087 | 0.999 | 0.999 | 43 | 22 | 22 | 0.512 | 0.512 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 54 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.931 | 0.000 | 0.069 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 44 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.936 | 0.000 | 0.064 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 4 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.800 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 4 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.800 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 2 | 962 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 2 | 895 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 2 | 943 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 23 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.767 | 0.000 | 0.233 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 22 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.786 | 0.000 | 0.214 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 54 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.982 | 0.000 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 49 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.980 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 2 | 965 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.987 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 58 | 58 | 58 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 11 | place = hamlet | 47 | 47 | 47 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 12 | place = isolated_dwelling | 6 | 6 | 6 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 13 | boundary = administrative | 5 | 5 | 5 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 5 | 5 | 5 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 964 | 964 | 964 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 |
| 21 | place = locality | 897 | 897 | 897 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 | |
| 22 | abandoned:place = * | 945 | 945 | 945 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 | |
| 23 | # | suburb | 30 | 30 | 30 | 1.000 | 1.000 | 6 | 4 | 4 | 0.667 | 0.667 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 28 | 28 | 28 | 1.000 | 1.000 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 35 | residential = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 55 | 55 | 55 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 5 | 5 | 5 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 50 | 50 | 50 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 978 | 978 | 978 | 1.000 | 1.000 | 19 | 15 | 15 | 0.789 | 0.789 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 470 | 2897 | 1 | 0 | 5 | 1 | 0 | 0 | 0 | 0.139 | 0.859 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 467 | 2867 | 1 | 0 | 4 | 1 | 0 | 0 | 0 | 0.140 | 0.858 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 444 | 2768 | 0 | 0 | 3 | 1 | 0 | 0 | 0 | 0.138 | 0.861 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 4 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.111 | 0.889 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 21 | 1 | 1 | 0 | 0 | 0 | 0 | 141 | 0.000 | 0.128 | 0.006 | 0.006 | 0.000 | 0.000 | 0.000 | 0.000 | 0.860 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 133 | 0.000 | 0.007 | 0.000 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.985 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.714 | 0.000 | 0.000 | 0.000 | 0.000 | 0.286 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 9 | 0 | 5 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.391 | 0.000 | 0.217 | 0.000 | 0.000 | 0.000 | 0.000 | 0.391 |
| 73 | highway = bus_stop | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.250 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.750 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 9 | 0 | 3 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.450 | 0.000 | 0.150 | 0.000 | 0.000 | 0.000 | 0.000 | 0.400 | |
| 83 | route = * | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 46 | 0.019 | 0.019 | 0.000 | 0.094 | 0.000 | 0.000 | 0.000 | 0.000 | 0.868 |
| 88 | landuse = industrial | 1 | 1 | 0 | 4 | 0 | 0 | 0 | 0 | 37 | 0.023 | 0.023 | 0.000 | 0.093 | 0.000 | 0.000 | 0.000 | 0.000 | 0.860 | |
| 89 | building = industrial | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 12 | 0.067 | 0.000 | 0.000 | 0.133 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 93 | # | infrastructure | 16 | 30 | 0 | 75 | 1 | 1 | 0 | 0 | 510 | 0.025 | 0.047 | 0.000 | 0.118 | 0.002 | 0.002 | 0.000 | 0.000 | 0.806 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 8 | 24 | 0 | 3 | 1 | 0 | 0 | 0 | 53 | 0.090 | 0.270 | 0.000 | 0.034 | 0.011 | 0.000 | 0.000 | 0.000 | 0.596 | |
| 97 | power = * | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 450 | 0.000 | 0.015 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.983 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 8 | 0 | 0 | 71 | 0 | 1 | 0 | 0 | 6 | 0.093 | 0.000 | 0.000 | 0.826 | 0.000 | 0.012 | 0.000 | 0.000 | 0.070 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 1 | 6 | 0 | 12 | 2 | 0 | 2 | 3 | 130 | 0.006 | 0.038 | 0.000 | 0.077 | 0.013 | 0.000 | 0.013 | 0.019 | 0.833 |
| 112 | landuse = education | 0 | 1 | 0 | 5 | 0 | 0 | 2 | 2 | 26 | 0.000 | 0.028 | 0.000 | 0.139 | 0.000 | 0.000 | 0.056 | 0.056 | 0.722 | |
| 113 | amenity = university | 0 | 0 | 0 | 4 | 0 | 0 | 2 | 2 | 14 | 0.000 | 0.000 | 0.000 | 0.182 | 0.000 | 0.000 | 0.091 | 0.091 | 0.636 | |
| 114 | amenity = college | 0 | 1 | 0 | 3 | 1 | 0 | 0 | 1 | 35 | 0.000 | 0.024 | 0.000 | 0.073 | 0.024 | 0.000 | 0.000 | 0.024 | 0.854 | |
| 115 | amenity = school | 1 | 4 | 0 | 3 | 1 | 0 | 0 | 0 | 52 | 0.016 | 0.066 | 0.000 | 0.049 | 0.016 | 0.000 | 0.000 | 0.000 | 0.852 | |
| 116 | amenity = kindergarten | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.062 | 0.000 | 0.062 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 121 | building = school | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 62 | 0.000 | 0.031 | 0.000 | 0.015 | 0.000 | 0.000 | 0.000 | 0.000 | 0.954 |
| 127 | amenity = hospital | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.021 | 0.000 | 0.021 | 0.000 | 0.000 | 0.000 | 0.000 | 0.958 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 33 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 37 | 0.000 | 0.050 | 0.000 | 0.025 | 0.000 | 0.000 | 0.000 | 0.000 | 0.925 | |
| 137 | # | government | 1 | 7 | 0 | 8 | 3 | 3 | 2 | 1 | 136 | 0.006 | 0.043 | 0.000 | 0.050 | 0.019 | 0.019 | 0.012 | 0.006 | 0.845 |
| 138 | amenity = fire_station | 0 | 2 | 0 | 3 | 2 | 1 | 0 | 0 | 11 | 0.000 | 0.105 | 0.000 | 0.158 | 0.105 | 0.053 | 0.000 | 0.000 | 0.579 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.250 | 0.000 | 0.500 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.024 | 0.000 | 0.000 | 0.000 | 0.000 | 0.976 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 15 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.056 | 0.000 | 0.000 | 0.833 | |
| 144 | amenity = prison | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 149 | amenity = theatre | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 2 | 1 | 1 | 2 | 1 | 38 | 0.000 | 0.000 | 0.000 | 0.044 | 0.022 | 0.022 | 0.044 | 0.022 | 0.844 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 166 | landuse = military | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 167 | government = * | 0 | 0 | 0 | 2 | 1 | 1 | 1 | 1 | 29 | 0.000 | 0.000 | 0.000 | 0.057 | 0.029 | 0.029 | 0.029 | 0.029 | 0.829 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 180 | historic = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 15 | 0.000 | 0.056 | 0.000 | 0.056 | 0.000 | 0.000 | 0.056 | 0.000 | 0.833 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 14 | 0.000 | 0.059 | 0.000 | 0.059 | 0.000 | 0.000 | 0.059 | 0.000 | 0.824 | |
| 189 | sport = * | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.091 | 0.000 | 0.818 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 191 | # | office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.941 |
| 192 | office = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.941 | |
| 193 | # | amenity | 0 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 15 | 0.000 | 0.056 | 0.000 | 0.056 | 0.056 | 0.000 | 0.000 | 0.000 | 0.833 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.167 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 1 | 4 | 0 | 1 | 1 | 1 | 2 | 0 | 73 | 0.012 | 0.048 | 0.000 | 0.012 | 0.012 | 0.012 | 0.024 | 0.000 | 0.880 |
| 227 | building = yes | 1 | 3 | 0 | 1 | 0 | 1 | 2 | 0 | 58 | 0.015 | 0.045 | 0.000 | 0.015 | 0.000 | 0.015 | 0.030 | 0.000 | 0.879 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 481 | 2932 | 1 | 112 | 11 | 5 | 5 | 4 | 1035 | 0.105 | 0.639 | 0.000 | 0.024 | 0.002 | 0.001 | 0.001 | 0.001 | 0.226 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 16 | # | allotments | 3374 | 3369 | 3373 | 0.999 | 1.000 | 2296 | 2291 | 2335 | 0.998 | 1.017 |
| 17 | place = allotments | 3340 | 3336 | 3339 | 0.999 | 1.000 | 2274 | 2270 | 2314 | 0.998 | 1.018 | |
| 18 | landuse = allotments | 3216 | 3213 | 3216 | 0.999 | 1.000 | 2262 | 2259 | 2307 | 0.999 | 1.020 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 30 | 30 | 30 | 1.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 164 | 23 | 22 | 0.140 | 0.134 | 158 | 19 | 18 | 0.120 | 0.114 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 30 | landuse = retail | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 33 | amenity = marketplace | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 20 | 20 | 20 | 1.000 | 1.000 | 16 | 16 | 16 | 1.000 | 1.000 | |
| 36 | landuse = * | 135 | 2 | 2 | 0.015 | 0.015 | 133 | 2 | 2 | 0.015 | 0.015 | |
| 37 | # | natural | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 7 | 5 | 5 | 0.714 | 0.714 | 2 | 1 | 1 | 0.500 | 0.500 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 4 | 4 | 4 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 23 | 14 | 14 | 0.609 | 0.609 | 10 | 4 | 4 | 0.400 | 0.400 |
| 73 | highway = bus_stop | 12 | 4 | 4 | 0.333 | 0.333 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 4 | 4 | 4 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 20 | 12 | 12 | 0.600 | 0.600 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 83 | route = * | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 53 | 7 | 7 | 0.132 | 0.132 | 52 | 7 | 7 | 0.135 | 0.135 |
| 88 | landuse = industrial | 43 | 6 | 6 | 0.140 | 0.140 | 43 | 6 | 6 | 0.140 | 0.140 | |
| 89 | building = industrial | 10 | 1 | 1 | 0.100 | 0.100 | 10 | 1 | 1 | 0.100 | 0.100 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 15 | 3 | 3 | 0.200 | 0.200 | 15 | 3 | 3 | 0.200 | 0.200 | |
| 93 | # | infrastructure | 633 | 122 | 123 | 0.193 | 0.194 | 535 | 121 | 122 | 0.226 | 0.228 |
| 94 | amenity = fuel | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 89 | 35 | 36 | 0.393 | 0.404 | 85 | 34 | 35 | 0.400 | 0.412 | |
| 97 | power = * | 458 | 8 | 8 | 0.017 | 0.017 | 364 | 8 | 8 | 0.022 | 0.022 | |
| 98 | substation = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 86 | 80 | 80 | 0.930 | 0.930 | 86 | 80 | 80 | 0.930 | 0.930 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 |
| 103 | amenity = place_of_worship | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 156 | 21 | 24 | 0.135 | 0.154 | 137 | 21 | 24 | 0.153 | 0.175 |
| 112 | landuse = education | 36 | 8 | 8 | 0.222 | 0.222 | 34 | 8 | 8 | 0.235 | 0.235 | |
| 113 | amenity = university | 22 | 6 | 6 | 0.273 | 0.273 | 22 | 6 | 6 | 0.273 | 0.273 | |
| 114 | amenity = college | 41 | 4 | 6 | 0.098 | 0.146 | 35 | 4 | 6 | 0.114 | 0.171 | |
| 115 | amenity = school | 61 | 8 | 9 | 0.131 | 0.148 | 51 | 8 | 9 | 0.157 | 0.176 | |
| 116 | amenity = kindergarten | 16 | 2 | 2 | 0.125 | 0.125 | 16 | 2 | 2 | 0.125 | 0.125 | |
| 117 | amenity = arts_centre | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 5 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 120 | building = college | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 9 | 1 | 1 | 0.111 | 0.111 | 9 | 1 | 1 | 0.111 | 0.111 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 65 | 3 | 3 | 0.046 | 0.046 | 62 | 3 | 3 | 0.048 | 0.048 |
| 127 | amenity = hospital | 48 | 2 | 2 | 0.042 | 0.042 | 47 | 2 | 2 | 0.043 | 0.043 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 7 | 1 | 1 | 0.143 | 0.143 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 130 | amenity = doctors | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 33 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 40 | 3 | 3 | 0.075 | 0.075 | 39 | 3 | 3 | 0.077 | 0.077 | |
| 137 | # | government | 161 | 21 | 23 | 0.130 | 0.143 | 157 | 21 | 22 | 0.134 | 0.140 |
| 138 | amenity = fire_station | 19 | 6 | 8 | 0.316 | 0.421 | 19 | 6 | 8 | 0.316 | 0.421 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 4 | 2 | 1 | 0.500 | 0.250 | 3 | 2 | 1 | 0.667 | 0.333 | |
| 141 | amenity = post_office | 41 | 1 | 1 | 0.024 | 0.024 | 41 | 1 | 1 | 0.024 | 0.024 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 18 | 3 | 3 | 0.167 | 0.167 | 18 | 3 | 3 | 0.167 | 0.167 | |
| 144 | amenity = prison | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 2 | 1 | 1 | 0.500 | 0.500 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 7 | 1 | 1 | 0.143 | 0.143 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 152 | amenity = social_facility | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 45 | 5 | 5 | 0.111 | 0.111 | 44 | 5 | 4 | 0.114 | 0.091 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 7 | 1 | 1 | 0.143 | 0.143 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 166 | landuse = military | 6 | 1 | 1 | 0.167 | 0.167 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 167 | government = * | 35 | 4 | 5 | 0.114 | 0.143 | 34 | 4 | 4 | 0.118 | 0.118 | |
| 168 | military = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 9 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 180 | historic = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 181 | memorial = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 18 | 3 | 2 | 0.167 | 0.111 | 18 | 3 | 2 | 0.167 | 0.111 |
| 187 | amenity = sanatorium | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 17 | 3 | 2 | 0.176 | 0.118 | 17 | 3 | 2 | 0.176 | 0.118 | |
| 189 | sport = * | 11 | 2 | 1 | 0.182 | 0.091 | 11 | 2 | 1 | 0.182 | 0.091 | |
| 190 | resort = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 17 | 1 | 1 | 0.059 | 0.059 | 14 | 1 | 1 | 0.071 | 0.071 |
| 192 | office = * | 17 | 1 | 1 | 0.059 | 0.059 | 14 | 1 | 1 | 0.071 | 0.071 | |
| 193 | # | amenity | 18 | 2 | 3 | 0.111 | 0.167 | 17 | 2 | 3 | 0.118 | 0.176 |
| 194 | amenity = cafe | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 6 | 2 | 2 | 0.333 | 0.333 | 6 | 2 | 2 | 0.333 | 0.333 | |
| 223 | shop = * | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 83 | 9 | 8 | 0.108 | 0.096 | 81 | 9 | 8 | 0.111 | 0.099 |
| 227 | building = yes | 66 | 8 | 6 | 0.121 | 0.091 | 64 | 8 | 6 | 0.125 | 0.094 | |
| 228 | building = retail | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 4 | 1 | 2 | 0.250 | 0.500 | 4 | 1 | 2 | 0.250 | 0.500 | |
| 237 | building:part = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 4586 | 3536 | 3545 | 0.771 | 0.773 | 3354 | 2442 | 2490 | 0.728 | 0.742 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 9 | 0 | 1 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.214 | 0.000 | 0.024 | 0.000 | 0.000 | 0.762 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 11 | place = hamlet | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.118 | 0.000 | 0.000 | 0.000 | 0.000 | 0.882 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 5 | 0 | 1 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.227 | 0.000 | 0.045 | 0.000 | 0.000 | 0.727 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.238 | 0.000 | 0.000 | 0.000 | 0.000 | 0.762 | |
| 16 | # | allotments | 0 | 3354 | 0 | 0 | 5 | 2 | 0 | 1 | 1 | 0.000 | 0.997 | 0.000 | 0.000 | 0.001 | 0.001 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 3333 | 0 | 0 | 4 | 2 | 0 | 0 | 0 | 0.000 | 0.998 | 0.000 | 0.000 | 0.001 | 0.001 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 3199 | 0 | 0 | 3 | 2 | 0 | 1 | 1 | 0.000 | 0.998 | 0.000 | 0.000 | 0.001 | 0.001 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 24 | 1 | 6 | 0 | 1 | 0 | 0 | 64 | 0.000 | 0.250 | 0.010 | 0.062 | 0.000 | 0.010 | 0.000 | 0.000 | 0.667 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 25 | landuse = commercial | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 29 | landuse = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.857 | |
| 35 | residential = * | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.909 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | |
| 36 | landuse = * | 0 | 2 | 1 | 6 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.041 | 0.020 | 0.122 | 0.000 | 0.000 | 0.000 | 0.000 | 0.816 | |
| 37 | # | natural | 0 | 0 | 0 | 2 | 0 | 0 | 2 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.087 | 0.000 | 0.000 | 0.087 | 0.000 | 0.826 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 2 | 0 | 0 | 2 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.118 | 0.000 | 0.000 | 0.118 | 0.000 | 0.765 | |
| 42 | boundary = * | 0 | 0 | 0 | 2 | 0 | 0 | 2 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.105 | 0.000 | 0.000 | 0.105 | 0.000 | 0.789 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 4 | 70 | 0 | 3 | 2 | 0 | 0 | 0 | 4 | 0.048 | 0.843 | 0.000 | 0.036 | 0.024 | 0.000 | 0.000 | 0.000 | 0.048 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 2 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.222 | 0.778 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 55 | 0 | 0 | 2 | 0 | 0 | 0 | 4 | 0.000 | 0.902 | 0.000 | 0.000 | 0.033 | 0.000 | 0.000 | 0.000 | 0.066 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 2 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.087 | 0.522 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.391 |
| 73 | highway = bus_stop | 2 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.250 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 2 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.118 | 0.706 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.176 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 0 | 3 | 0 | 7 | 0 | 0 | 2 | 0 | 147 | 0.000 | 0.019 | 0.000 | 0.044 | 0.000 | 0.000 | 0.013 | 0.000 | 0.925 |
| 88 | landuse = industrial | 0 | 2 | 0 | 6 | 0 | 0 | 2 | 0 | 133 | 0.000 | 0.014 | 0.000 | 0.042 | 0.000 | 0.000 | 0.014 | 0.000 | 0.930 | |
| 89 | building = industrial | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.067 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.867 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 1 | 0 | 2 | 0 | 0 | 1 | 0 | 16 | 0.000 | 0.050 | 0.000 | 0.100 | 0.000 | 0.000 | 0.050 | 0.000 | 0.800 | |
| 93 | # | infrastructure | 16 | 41 | 1 | 13 | 1 | 1 | 2 | 0 | 558 | 0.025 | 0.065 | 0.002 | 0.021 | 0.002 | 0.002 | 0.003 | 0.000 | 0.882 |
| 94 | amenity = fuel | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 127 | 0.112 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.888 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 0 | 38 | 0 | 11 | 1 | 1 | 1 | 0 | 334 | 0.000 | 0.098 | 0.000 | 0.028 | 0.003 | 0.003 | 0.003 | 0.000 | 0.865 | |
| 97 | power = * | 0 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 111 | 0.000 | 0.017 | 0.009 | 0.017 | 0.000 | 0.000 | 0.000 | 0.000 | 0.957 | |
| 98 | substation = * | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 67 | 0.000 | 0.000 | 0.014 | 0.029 | 0.000 | 0.000 | 0.000 | 0.000 | 0.957 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 39 | 0.000 | 0.024 | 0.000 | 0.024 | 0.000 | 0.000 | 0.024 | 0.000 | 0.929 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.273 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.636 |
| 103 | amenity = place_of_worship | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.111 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.778 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.250 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.625 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.200 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.700 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 39 | 1 | 20 | 3 | 3 | 3 | 71 | 750 | 0.000 | 0.044 | 0.001 | 0.022 | 0.003 | 0.003 | 0.003 | 0.080 | 0.843 |
| 112 | landuse = education | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.060 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.000 | 0.920 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 114 | amenity = college | 0 | 4 | 0 | 4 | 0 | 0 | 0 | 0 | 61 | 0.000 | 0.058 | 0.000 | 0.058 | 0.000 | 0.000 | 0.000 | 0.000 | 0.884 | |
| 115 | amenity = school | 0 | 17 | 1 | 9 | 2 | 1 | 1 | 1 | 388 | 0.000 | 0.040 | 0.002 | 0.021 | 0.005 | 0.002 | 0.002 | 0.002 | 0.924 | |
| 116 | amenity = kindergarten | 0 | 4 | 0 | 5 | 1 | 0 | 2 | 1 | 199 | 0.000 | 0.019 | 0.000 | 0.024 | 0.005 | 0.000 | 0.009 | 0.005 | 0.939 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.071 | 0.929 | |
| 119 | building = university | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 120 | building = college | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 121 | building = school | 0 | 2 | 0 | 1 | 0 | 2 | 0 | 35 | 29 | 0.000 | 0.029 | 0.000 | 0.014 | 0.000 | 0.029 | 0.000 | 0.507 | 0.420 | |
| 122 | building = kindergarten | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 33 | 21 | 0.000 | 0.169 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.508 | 0.323 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 8 | 1 | 5 | 3 | 0 | 0 | 0 | 275 | 0.000 | 0.027 | 0.003 | 0.017 | 0.010 | 0.000 | 0.000 | 0.000 | 0.942 |
| 127 | amenity = hospital | 0 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 56 | 0.000 | 0.017 | 0.000 | 0.017 | 0.017 | 0.000 | 0.000 | 0.000 | 0.949 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 106 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 129 | amenity = clinic | 0 | 1 | 1 | 2 | 1 | 0 | 0 | 0 | 74 | 0.000 | 0.013 | 0.013 | 0.025 | 0.013 | 0.000 | 0.000 | 0.000 | 0.937 | |
| 130 | amenity = doctors | 0 | 6 | 0 | 1 | 1 | 0 | 0 | 0 | 11 | 0.000 | 0.316 | 0.000 | 0.053 | 0.053 | 0.000 | 0.000 | 0.000 | 0.579 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 134 | building = clinic | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 135 | emergency = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 35 | 0.000 | 0.000 | 0.000 | 0.028 | 0.000 | 0.000 | 0.000 | 0.000 | 0.972 | |
| 136 | healthcare = * | 0 | 5 | 1 | 4 | 2 | 0 | 0 | 0 | 196 | 0.000 | 0.024 | 0.005 | 0.019 | 0.010 | 0.000 | 0.000 | 0.000 | 0.942 | |
| 137 | # | government | 0 | 25 | 0 | 52 | 0 | 1 | 2 | 4 | 311 | 0.000 | 0.063 | 0.000 | 0.132 | 0.000 | 0.003 | 0.005 | 0.010 | 0.787 |
| 138 | amenity = fire_station | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.071 | 0.000 | 0.000 | 0.000 | 0.000 | 0.929 | |
| 141 | amenity = post_office | 0 | 10 | 0 | 38 | 0 | 0 | 0 | 0 | 74 | 0.000 | 0.082 | 0.000 | 0.311 | 0.000 | 0.000 | 0.000 | 0.000 | 0.607 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.103 | 0.000 | 0.034 | 0.000 | 0.000 | 0.000 | 0.000 | 0.862 | |
| 144 | amenity = prison | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 1 | 0 | 3 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.067 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.733 | |
| 149 | amenity = theatre | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 152 | amenity = social_facility | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 3 | 0 | 4 | 0 | 0 | 0 | 3 | 92 | 0.000 | 0.029 | 0.000 | 0.039 | 0.000 | 0.000 | 0.000 | 0.029 | 0.902 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.933 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.500 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 12 | 0.000 | 0.071 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.071 | 0.857 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.286 | 0.000 | 0.714 | |
| 167 | government = * | 0 | 2 | 0 | 3 | 0 | 0 | 0 | 2 | 57 | 0.000 | 0.031 | 0.000 | 0.047 | 0.000 | 0.000 | 0.000 | 0.031 | 0.891 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.750 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 1 | 0 | 9 | 0 | 0 | 0 | 0 | 53 | 0.000 | 0.016 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.841 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 173 | amenity = bank | 0 | 1 | 0 | 9 | 0 | 0 | 0 | 0 | 37 | 0.000 | 0.021 | 0.000 | 0.191 | 0.000 | 0.000 | 0.000 | 0.000 | 0.787 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 4 | 0 | 2 | 2 | 0 | 0 | 1 | 39 | 0.000 | 0.083 | 0.000 | 0.042 | 0.042 | 0.000 | 0.000 | 0.021 | 0.812 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 4 | 0 | 2 | 2 | 0 | 0 | 0 | 35 | 0.000 | 0.093 | 0.000 | 0.047 | 0.047 | 0.000 | 0.000 | 0.000 | 0.814 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.143 | 0.714 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 186 | # | sport | 0 | 2 | 1 | 3 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.041 | 0.020 | 0.061 | 0.000 | 0.000 | 0.000 | 0.000 | 0.878 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 2 | 1 | 3 | 0 | 0 | 0 | 0 | 38 | 0.000 | 0.045 | 0.023 | 0.068 | 0.000 | 0.000 | 0.000 | 0.000 | 0.864 | |
| 189 | sport = * | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 190 | resort = * | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.125 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 191 | # | office | 0 | 4 | 1 | 2 | 0 | 0 | 0 | 0 | 118 | 0.000 | 0.032 | 0.008 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.944 |
| 192 | office = * | 0 | 4 | 1 | 2 | 0 | 0 | 0 | 0 | 118 | 0.000 | 0.032 | 0.008 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.944 | |
| 193 | # | amenity | 16 | 11 | 0 | 4 | 1 | 0 | 0 | 3 | 207 | 0.066 | 0.045 | 0.000 | 0.017 | 0.004 | 0.000 | 0.000 | 0.012 | 0.855 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 0.073 | 0.012 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.915 | |
| 199 | shop = clothes | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 4 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.167 | 0.667 | |
| 200 | shop = car_repair | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 201 | shop = hairdresser | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.400 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.400 | |
| 202 | shop = chemist | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.833 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 219 | shop = butcher | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.917 | |
| 223 | shop = * | 5 | 3 | 0 | 1 | 0 | 0 | 0 | 2 | 42 | 0.094 | 0.057 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.038 | 0.792 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 3 | 11 | 1 | 18 | 2 | 1 | 0 | 1 | 355 | 0.008 | 0.028 | 0.003 | 0.046 | 0.005 | 0.003 | 0.000 | 0.003 | 0.906 |
| 227 | building = yes | 1 | 11 | 1 | 13 | 1 | 0 | 0 | 1 | 256 | 0.004 | 0.039 | 0.004 | 0.046 | 0.004 | 0.000 | 0.000 | 0.004 | 0.901 | |
| 228 | building = retail | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 34 | 0.054 | 0.000 | 0.000 | 0.027 | 0.000 | 0.000 | 0.000 | 0.000 | 0.919 | |
| 229 | building = commercial | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.933 | |
| 230 | building = office | 0 | 0 | 0 | 3 | 0 | 1 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.056 | 0.000 | 0.000 | 0.778 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.941 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.857 |
| 240 | # | TOTAL | 22 | 3538 | 5 | 124 | 16 | 8 | 9 | 78 | 2283 | 0.004 | 0.582 | 0.001 | 0.020 | 0.003 | 0.001 | 0.001 | 0.013 | 0.375 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 1 | admin_level = 2 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 42 | 10 | 10 | 0.238 | 0.238 | 24 | 7 | 7 | 0.292 | 0.292 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 12 | 6 | 6 | 0.500 | 0.500 | 7 | 4 | 4 | 0.571 | 0.571 | |
| 11 | place = hamlet | 17 | 2 | 2 | 0.118 | 0.118 | 9 | 1 | 1 | 0.111 | 0.111 | |
| 12 | place = isolated_dwelling | 11 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 22 | 6 | 6 | 0.273 | 0.273 | 22 | 6 | 6 | 0.273 | 0.273 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 21 | 5 | 5 | 0.238 | 0.238 | 21 | 5 | 5 | 0.238 | 0.238 | |
| 16 | # | allotments | 3363 | 3356 | 3362 | 0.998 | 1.000 | 2429 | 2422 | 2326 | 0.997 | 0.958 |
| 17 | place = allotments | 3339 | 3335 | 3339 | 0.999 | 1.000 | 2407 | 2403 | 2312 | 0.998 | 0.961 | |
| 18 | landuse = allotments | 3206 | 3201 | 3205 | 0.998 | 1.000 | 2289 | 2284 | 2298 | 0.998 | 1.004 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 30 | 30 | 30 | 1.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 96 | 32 | 31 | 0.333 | 0.323 | 91 | 28 | 27 | 0.308 | 0.297 |
| 24 | landuse = cemetery | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 6 | 1 | 1 | 0.167 | 0.167 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 29 | landuse = residential | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 30 | landuse = retail | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 7 | 1 | 1 | 0.143 | 0.143 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 35 | residential = * | 22 | 20 | 20 | 0.909 | 0.909 | 18 | 16 | 16 | 0.889 | 0.889 | |
| 36 | landuse = * | 49 | 9 | 8 | 0.184 | 0.163 | 49 | 9 | 8 | 0.184 | 0.163 | |
| 37 | # | natural | 23 | 4 | 2 | 0.174 | 0.087 | 23 | 4 | 2 | 0.174 | 0.087 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 17 | 4 | 2 | 0.235 | 0.118 | 17 | 4 | 2 | 0.235 | 0.118 | |
| 42 | boundary = * | 19 | 4 | 2 | 0.211 | 0.105 | 19 | 4 | 2 | 0.211 | 0.105 | |
| 43 | natural = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 83 | 77 | 79 | 0.928 | 0.952 | 39 | 34 | 34 | 0.872 | 0.872 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 62 | highway = secondary | 9 | 9 | 9 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 64 | highway = unclassified | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 65 | highway = residential | 61 | 55 | 57 | 0.902 | 0.934 | 28 | 23 | 24 | 0.821 | 0.857 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 3 | 3 | 3 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 5 | 5 | 5 | 1.000 | 1.000 | 5 | 5 | 5 | 1.000 | 1.000 | |
| 71 | bridge = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 72 | # | public_transport | 23 | 14 | 14 | 0.609 | 0.609 | 11 | 5 | 5 | 0.455 | 0.455 |
| 73 | highway = bus_stop | 8 | 8 | 8 | 1.000 | 1.000 | 5 | 5 | 5 | 1.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 3 | 3 | 3 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 17 | 14 | 14 | 0.824 | 0.824 | 6 | 5 | 5 | 0.833 | 0.833 | |
| 83 | route = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 159 | 12 | 10 | 0.075 | 0.063 | 155 | 12 | 10 | 0.077 | 0.065 |
| 88 | landuse = industrial | 143 | 10 | 8 | 0.070 | 0.056 | 140 | 10 | 8 | 0.071 | 0.057 | |
| 89 | building = industrial | 15 | 2 | 2 | 0.133 | 0.133 | 15 | 2 | 2 | 0.133 | 0.133 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 20 | 4 | 3 | 0.200 | 0.150 | 19 | 4 | 3 | 0.211 | 0.158 | |
| 93 | # | infrastructure | 633 | 74 | 72 | 0.117 | 0.114 | 581 | 73 | 71 | 0.126 | 0.122 |
| 94 | amenity = fuel | 143 | 16 | 16 | 0.112 | 0.112 | 111 | 16 | 16 | 0.144 | 0.144 | |
| 95 | building = service | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 386 | 51 | 51 | 0.132 | 0.132 | 384 | 50 | 50 | 0.130 | 0.130 | |
| 97 | power = * | 116 | 5 | 4 | 0.043 | 0.034 | 107 | 5 | 4 | 0.047 | 0.037 | |
| 98 | substation = * | 70 | 3 | 2 | 0.043 | 0.029 | 70 | 3 | 2 | 0.043 | 0.029 | |
| 99 | pipeline = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 42 | 3 | 2 | 0.071 | 0.048 | 33 | 3 | 2 | 0.091 | 0.061 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 11 | 4 | 4 | 0.364 | 0.364 | 11 | 4 | 4 | 0.364 | 0.364 |
| 103 | amenity = place_of_worship | 9 | 2 | 2 | 0.222 | 0.222 | 9 | 2 | 2 | 0.222 | 0.222 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 8 | 3 | 3 | 0.375 | 0.375 | 8 | 3 | 3 | 0.375 | 0.375 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 10 | 3 | 3 | 0.300 | 0.300 | 10 | 3 | 3 | 0.300 | 0.300 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 890 | 66 | 136 | 0.074 | 0.153 | 883 | 66 | 136 | 0.075 | 0.154 |
| 112 | landuse = education | 50 | 4 | 4 | 0.080 | 0.080 | 49 | 4 | 4 | 0.082 | 0.082 | |
| 113 | amenity = university | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 69 | 8 | 8 | 0.116 | 0.116 | 65 | 8 | 8 | 0.123 | 0.123 | |
| 115 | amenity = school | 420 | 29 | 30 | 0.069 | 0.071 | 420 | 29 | 30 | 0.069 | 0.071 | |
| 116 | amenity = kindergarten | 212 | 11 | 11 | 0.052 | 0.052 | 211 | 11 | 11 | 0.052 | 0.052 | |
| 117 | amenity = arts_centre | 11 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 14 | 0 | 1 | 0.000 | 0.071 | 13 | 0 | 1 | 0.000 | 0.077 | |
| 119 | building = university | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 120 | building = college | 8 | 1 | 1 | 0.125 | 0.125 | 8 | 1 | 1 | 0.125 | 0.125 | |
| 121 | building = school | 69 | 5 | 40 | 0.072 | 0.580 | 69 | 5 | 40 | 0.072 | 0.580 | |
| 122 | building = kindergarten | 65 | 11 | 44 | 0.169 | 0.677 | 65 | 11 | 44 | 0.169 | 0.677 | |
| 123 | building = dormitory | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 292 | 14 | 16 | 0.048 | 0.055 | 251 | 13 | 15 | 0.052 | 0.060 |
| 127 | amenity = hospital | 59 | 2 | 3 | 0.034 | 0.051 | 59 | 2 | 3 | 0.034 | 0.051 | |
| 128 | amenity = pharmacy | 106 | 0 | 0 | 0.000 | 0.000 | 97 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 79 | 4 | 4 | 0.051 | 0.051 | 50 | 4 | 4 | 0.080 | 0.080 | |
| 130 | amenity = doctors | 19 | 7 | 8 | 0.368 | 0.421 | 18 | 6 | 7 | 0.333 | 0.389 | |
| 131 | amenity = dentist | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 9 | 1 | 0 | 0.111 | 0.000 | 9 | 1 | 0 | 0.111 | 0.000 | |
| 135 | emergency = * | 36 | 1 | 1 | 0.028 | 0.028 | 36 | 1 | 1 | 0.028 | 0.028 | |
| 136 | healthcare = * | 208 | 10 | 11 | 0.048 | 0.053 | 172 | 9 | 10 | 0.052 | 0.058 | |
| 137 | # | government | 395 | 80 | 82 | 0.203 | 0.208 | 386 | 71 | 73 | 0.184 | 0.189 |
| 138 | amenity = fire_station | 16 | 2 | 2 | 0.125 | 0.125 | 16 | 2 | 2 | 0.125 | 0.125 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 14 | 1 | 1 | 0.071 | 0.071 | 14 | 1 | 1 | 0.071 | 0.071 | |
| 141 | amenity = post_office | 122 | 48 | 48 | 0.393 | 0.393 | 114 | 39 | 39 | 0.342 | 0.342 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 29 | 4 | 4 | 0.138 | 0.138 | 28 | 4 | 4 | 0.143 | 0.143 | |
| 144 | amenity = prison | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 145 | amenity = courthouse | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 15 | 4 | 4 | 0.267 | 0.267 | 15 | 4 | 4 | 0.267 | 0.267 | |
| 149 | amenity = theatre | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 18 | 2 | 2 | 0.111 | 0.111 | 18 | 2 | 2 | 0.111 | 0.111 | |
| 152 | amenity = social_facility | 16 | 2 | 2 | 0.125 | 0.125 | 16 | 2 | 2 | 0.125 | 0.125 | |
| 153 | amenity = public_building | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 102 | 7 | 10 | 0.069 | 0.098 | 102 | 7 | 10 | 0.069 | 0.098 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 15 | 1 | 1 | 0.067 | 0.067 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 14 | 1 | 2 | 0.071 | 0.143 | 14 | 1 | 2 | 0.071 | 0.143 | |
| 166 | landuse = military | 7 | 2 | 0 | 0.286 | 0.000 | 7 | 2 | 0 | 0.286 | 0.000 | |
| 167 | government = * | 64 | 5 | 7 | 0.078 | 0.109 | 64 | 5 | 7 | 0.078 | 0.109 | |
| 168 | military = * | 4 | 1 | 0 | 0.250 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 63 | 10 | 10 | 0.159 | 0.159 | 63 | 10 | 10 | 0.159 | 0.159 |
| 172 | amenity = atm | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 47 | 10 | 10 | 0.213 | 0.213 | 47 | 10 | 10 | 0.213 | 0.213 | |
| 174 | amenity = bureau_de_change | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 48 | 6 | 9 | 0.125 | 0.188 | 48 | 6 | 9 | 0.125 | 0.188 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 43 | 6 | 8 | 0.140 | 0.186 | 43 | 6 | 8 | 0.140 | 0.186 | |
| 180 | historic = * | 7 | 0 | 2 | 0.000 | 0.286 | 7 | 0 | 2 | 0.000 | 0.286 | |
| 181 | memorial = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 49 | 6 | 5 | 0.122 | 0.102 | 49 | 6 | 5 | 0.122 | 0.102 |
| 187 | amenity = sanatorium | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 44 | 6 | 5 | 0.136 | 0.114 | 44 | 6 | 5 | 0.136 | 0.114 | |
| 189 | sport = * | 18 | 2 | 2 | 0.111 | 0.111 | 18 | 2 | 2 | 0.111 | 0.111 | |
| 190 | resort = * | 8 | 2 | 1 | 0.250 | 0.125 | 8 | 2 | 1 | 0.250 | 0.125 | |
| 191 | # | office | 125 | 7 | 6 | 0.056 | 0.048 | 121 | 7 | 6 | 0.058 | 0.050 |
| 192 | office = * | 125 | 7 | 6 | 0.056 | 0.048 | 121 | 7 | 6 | 0.058 | 0.050 | |
| 193 | # | amenity | 242 | 31 | 35 | 0.128 | 0.145 | 223 | 31 | 33 | 0.139 | 0.148 |
| 194 | amenity = cafe | 16 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 196 | amenity = restaurant | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 82 | 7 | 7 | 0.085 | 0.085 | 76 | 7 | 7 | 0.092 | 0.092 | |
| 199 | shop = clothes | 6 | 1 | 2 | 0.167 | 0.333 | 6 | 1 | 2 | 0.167 | 0.333 | |
| 200 | shop = car_repair | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 201 | shop = hairdresser | 5 | 3 | 3 | 0.600 | 0.600 | 5 | 3 | 3 | 0.600 | 0.600 | |
| 202 | shop = chemist | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 203 | shop = supermarket | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 6 | 5 | 5 | 0.833 | 0.833 | 6 | 5 | 5 | 0.833 | 0.833 | |
| 208 | shop = doityourself | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 19 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 2 | 0 | 1 | 0.000 | 0.500 | 2 | 0 | 1 | 0.000 | 0.500 | |
| 219 | shop = butcher | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 12 | 1 | 1 | 0.083 | 0.083 | 12 | 1 | 1 | 0.083 | 0.083 | |
| 223 | shop = * | 53 | 9 | 11 | 0.170 | 0.208 | 47 | 9 | 10 | 0.191 | 0.213 | |
| 224 | clothes = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 392 | 34 | 36 | 0.087 | 0.092 | 389 | 33 | 35 | 0.085 | 0.090 |
| 227 | building = yes | 284 | 26 | 27 | 0.092 | 0.095 | 282 | 25 | 26 | 0.089 | 0.092 | |
| 228 | building = retail | 37 | 3 | 3 | 0.081 | 0.081 | 36 | 3 | 3 | 0.083 | 0.083 | |
| 229 | building = commercial | 15 | 1 | 1 | 0.067 | 0.067 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 230 | building = office | 18 | 4 | 4 | 0.222 | 0.222 | 18 | 4 | 4 | 0.222 | 0.222 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 18 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 17 | 0 | 1 | 0.000 | 0.059 | 17 | 0 | 1 | 0.000 | 0.059 | |
| 237 | building:part = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 7 | 1 | 0 | 0.143 | 0.000 | 7 | 1 | 0 | 0.143 | 0.000 |
| 240 | # | TOTAL | 6083 | 3706 | 3786 | 0.609 | 0.622 | 4937 | 2704 | 2677 | 0.548 | 0.542 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 3360 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 3337 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 3203 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 0 | 3360 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 16 | # | allotments | 3361 | 3360 | 3360 | 1.000 | 1.000 | 7 | 6 | 5 | 0.857 | 0.714 |
| 17 | place = allotments | 3338 | 3337 | 3337 | 1.000 | 1.000 | 7 | 6 | 5 | 0.857 | 0.714 | |
| 18 | landuse = allotments | 3204 | 3203 | 3203 | 1.000 | 1.000 | 7 | 6 | 5 | 0.857 | 0.714 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 20 | 20 | 20 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 20 | 20 | 20 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 27 | 27 | 27 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 27 | 27 | 27 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 3362 | 3361 | 3361 | 1.000 | 1.000 | 7 | 6 | 5 | 0.857 | 0.714 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 130 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 121 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5093 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 952 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 736 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4783 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1737 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 147 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 71 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5103 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 130 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 121 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 8 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 8 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 5093 | 0 | 0 | 0.000 | 0.000 | 40 | 0 | 0 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 952 | 0 | 0 | 0.000 | 0.000 | 24 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 736 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 4783 | 0 | 0 | 0.000 | 0.000 | 31 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 1737 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 147 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 13 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 71 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 31 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 40 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 5103 | 0 | 0 | 0.000 | 0.000 | 45 | 0 | 0 | 0.000 | 0.000 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 346 | 0.000 | 0.000 | 0.000 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.986 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 51 | 0.000 | 0.000 | 0.000 | 0.073 | 0.000 | 0.000 | 0.000 | 0.000 | 0.927 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 87 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.048 | 0.000 | 0.000 | 0.000 | 0.000 | 0.952 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 110 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 37 | # | natural | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 451 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.998 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 420 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 44 | ele = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.958 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 61 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 47 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 407 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 130 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 264 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 72 | # | public_transport | 0 | 9 | 0 | 1265 | 17 | 0 | 6 | 3 | 11272 | 0.000 | 0.001 | 0.000 | 0.101 | 0.001 | 0.000 | 0.000 | 0.000 | 0.897 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 637 | 7 | 0 | 0 | 2 | 4355 | 0.000 | 0.000 | 0.000 | 0.127 | 0.001 | 0.000 | 0.000 | 0.000 | 0.871 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 149 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 75 | type = route_master | 0 | 8 | 0 | 0 | 0 | 0 | 3 | 0 | 495 | 0.000 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.978 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 694 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.999 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 58 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 82 | public_transport = * | 0 | 1 | 0 | 1265 | 17 | 0 | 0 | 3 | 8399 | 0.000 | 0.000 | 0.000 | 0.131 | 0.002 | 0.000 | 0.000 | 0.000 | 0.867 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 1136 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.997 | |
| 84 | route_master = * | 0 | 8 | 0 | 0 | 0 | 0 | 3 | 0 | 496 | 0.000 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.978 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1320 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 2 | 0 | 0 | 1 | 0 | 554 | 0.000 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.002 | 0.000 | 0.995 |
| 88 | landuse = industrial | 0 | 0 | 0 | 2 | 0 | 0 | 1 | 0 | 343 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.000 | 0.003 | 0.000 | 0.991 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 108 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 159 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 93 | # | infrastructure | 0 | 87 | 0 | 489 | 42 | 3 | 0 | 2 | 6055 | 0.000 | 0.013 | 0.000 | 0.073 | 0.006 | 0.000 | 0.000 | 0.000 | 0.907 |
| 94 | amenity = fuel | 0 | 1 | 0 | 6 | 0 | 0 | 0 | 1 | 1008 | 0.000 | 0.001 | 0.000 | 0.006 | 0.000 | 0.000 | 0.000 | 0.001 | 0.992 | |
| 95 | building = service | 0 | 1 | 0 | 320 | 34 | 0 | 0 | 1 | 640 | 0.000 | 0.001 | 0.000 | 0.321 | 0.034 | 0.000 | 0.000 | 0.001 | 0.643 | |
| 96 | barrier = * | 0 | 0 | 0 | 2 | 5 | 0 | 0 | 0 | 742 | 0.000 | 0.000 | 0.000 | 0.003 | 0.007 | 0.000 | 0.000 | 0.000 | 0.991 | |
| 97 | power = * | 0 | 85 | 0 | 399 | 39 | 0 | 0 | 1 | 3837 | 0.000 | 0.019 | 0.000 | 0.091 | 0.009 | 0.000 | 0.000 | 0.000 | 0.880 | |
| 98 | substation = * | 0 | 1 | 0 | 465 | 32 | 3 | 0 | 1 | 1434 | 0.000 | 0.001 | 0.000 | 0.240 | 0.017 | 0.002 | 0.000 | 0.001 | 0.741 | |
| 99 | pipeline = * | 0 | 0 | 0 | 84 | 2 | 3 | 0 | 0 | 160 | 0.000 | 0.000 | 0.000 | 0.337 | 0.008 | 0.012 | 0.000 | 0.000 | 0.643 | |
| 100 | man_made = * | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 772 | 0.000 | 0.001 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 94 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.050 | 0.000 | 0.950 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.833 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.053 | 0.000 | 0.947 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 331 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.991 |
| 112 | landuse = education | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 37 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 114 | amenity = college | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 121 | building = school | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 133 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 126 | # | healthcare | 0 | 1 | 0 | 1 | 1 | 2 | 0 | 0 | 2880 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.998 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 47 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 1 | 0 | 2 | 0 | 0 | 1641 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.998 | |
| 129 | amenity = clinic | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 96 | 0.000 | 0.010 | 0.000 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.980 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 56 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 52 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 950 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 1 | 1 | 2 | 0 | 0 | 1857 | 0.000 | 0.000 | 0.000 | 0.001 | 0.001 | 0.001 | 0.000 | 0.000 | 0.998 | |
| 137 | # | government | 0 | 1744 | 0 | 201 | 0 | 2 | 2 | 1 | 829 | 0.000 | 0.628 | 0.000 | 0.072 | 0.000 | 0.001 | 0.001 | 0.000 | 0.298 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 141 | amenity = post_office | 0 | 539 | 0 | 112 | 0 | 0 | 0 | 0 | 302 | 0.000 | 0.566 | 0.000 | 0.118 | 0.000 | 0.000 | 0.000 | 0.000 | 0.317 | |
| 142 | amenity = post_box | 0 | 1204 | 0 | 87 | 0 | 1 | 0 | 1 | 62 | 0.000 | 0.889 | 0.000 | 0.064 | 0.000 | 0.001 | 0.000 | 0.001 | 0.046 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 52 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 50 | 0.000 | 0.000 | 0.000 | 0.019 | 0.000 | 0.000 | 0.019 | 0.000 | 0.962 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 47 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 81 | 0.000 | 0.012 | 0.000 | 0.012 | 0.000 | 0.000 | 0.012 | 0.000 | 0.964 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.800 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 55 | 0.000 | 0.000 | 0.000 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.982 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 31 | 5 | 1 | 35 | 54 | 11 | 0 | 2 | 3775 | 0.008 | 0.001 | 0.000 | 0.009 | 0.014 | 0.003 | 0.000 | 0.001 | 0.964 |
| 172 | amenity = atm | 29 | 5 | 1 | 35 | 54 | 6 | 0 | 2 | 2571 | 0.011 | 0.002 | 0.000 | 0.013 | 0.020 | 0.002 | 0.000 | 0.001 | 0.951 | |
| 173 | amenity = bank | 2 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 1007 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.005 | 0.000 | 0.000 | 0.993 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 197 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 838 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 179 | tourism = * | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 821 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 185 | artwork_type = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 186 | # | sport | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 258 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 247 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 68 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 190 | resort = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.029 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.971 | |
| 191 | # | office | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 843 | 0.000 | 0.002 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.995 |
| 192 | office = * | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 843 | 0.000 | 0.002 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.995 | |
| 193 | # | amenity | 11 | 13 | 0 | 37 | 92 | 4 | 49 | 0 | 12419 | 0.001 | 0.001 | 0.000 | 0.003 | 0.007 | 0.000 | 0.004 | 0.000 | 0.984 |
| 194 | amenity = cafe | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 379 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 195 | amenity = fast_food | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 324 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 55 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 39 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 3 | 0 | 1 | 1 | 0 | 3040 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.998 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 414 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 200 | shop = car_repair | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 243 | 0.000 | 0.004 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 151 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 568 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 577 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.000 | 0.000 | 0.998 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 322 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 96 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 81 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 2 | 0 | 12 | 1 | 0 | 0 | 0 | 106 | 0.000 | 0.017 | 0.000 | 0.099 | 0.008 | 0.000 | 0.000 | 0.000 | 0.876 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 115 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 304 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 106 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 211 | shop = beauty | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 76 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 323 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 113 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 214 | shop = newsagent | 0 | 1 | 0 | 7 | 0 | 0 | 4 | 0 | 93 | 0.000 | 0.010 | 0.000 | 0.067 | 0.000 | 0.000 | 0.038 | 0.000 | 0.886 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 117 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 119 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 276 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 111 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.991 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 28 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 28 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 11 | 3 | 0 | 2 | 90 | 2 | 0 | 0 | 1878 | 0.006 | 0.002 | 0.000 | 0.001 | 0.045 | 0.001 | 0.000 | 0.000 | 0.946 | |
| 223 | shop = * | 0 | 4 | 0 | 12 | 0 | 0 | 44 | 0 | 2298 | 0.000 | 0.002 | 0.000 | 0.005 | 0.000 | 0.000 | 0.019 | 0.000 | 0.975 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 189 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 1 | 163 | 0 | 46 | 0 | 1 | 3 | 1 | 3154 | 0.000 | 0.048 | 0.000 | 0.014 | 0.000 | 0.000 | 0.001 | 0.000 | 0.936 |
| 227 | building = yes | 1 | 151 | 0 | 31 | 0 | 0 | 1 | 1 | 1802 | 0.001 | 0.076 | 0.000 | 0.016 | 0.000 | 0.000 | 0.001 | 0.001 | 0.907 | |
| 228 | building = retail | 0 | 1 | 0 | 4 | 0 | 1 | 2 | 0 | 741 | 0.000 | 0.001 | 0.000 | 0.005 | 0.000 | 0.001 | 0.003 | 0.000 | 0.989 | |
| 229 | building = commercial | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 47 | 0.000 | 0.078 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.922 | |
| 230 | building = office | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 31 | 0.000 | 0.030 | 0.000 | 0.030 | 0.000 | 0.000 | 0.000 | 0.000 | 0.939 | |
| 231 | building = house | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 227 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 235 | building = kiosk | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 77 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 236 | building = * | 0 | 2 | 0 | 9 | 0 | 0 | 0 | 0 | 131 | 0.000 | 0.014 | 0.000 | 0.063 | 0.000 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 237 | building:part = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 52 | 0.000 | 0.000 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.000 | 0.981 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 158 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 42 | 1865 | 1 | 2029 | 206 | 22 | 59 | 8 | 40233 | 0.001 | 0.042 | 0.000 | 0.046 | 0.005 | 0.000 | 0.001 | 0.000 | 0.905 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 11 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 11 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 11 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 351 | 5 | 5 | 0.014 | 0.014 | 258 | 3 | 3 | 0.012 | 0.012 |
| 24 | landuse = cemetery | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 55 | 4 | 4 | 0.073 | 0.073 | 25 | 3 | 3 | 0.120 | 0.120 | |
| 26 | landuse = construction | 24 | 0 | 0 | 0.000 | 0.000 | 23 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 11 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 87 | 0 | 0 | 0.000 | 0.000 | 52 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 21 | 1 | 1 | 0.048 | 0.048 | 19 | 1 | 1 | 0.053 | 0.053 | |
| 31 | leisure = park | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 22 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 110 | 0 | 0 | 0.000 | 0.000 | 100 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 452 | 1 | 1 | 0.002 | 0.002 | 47 | 1 | 1 | 0.021 | 0.021 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 19 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 420 | 0 | 0 | 0.000 | 0.000 | 24 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 24 | 1 | 1 | 0.042 | 0.042 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 45 | # | water | 61 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 13 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 47 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 12 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 407 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 14 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 130 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 264 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 12572 | 1280 | 1294 | 0.102 | 0.103 | 197 | 5 | 4 | 0.025 | 0.020 |
| 73 | highway = bus_stop | 5001 | 637 | 646 | 0.127 | 0.129 | 76 | 2 | 3 | 0.026 | 0.039 | |
| 74 | type = route | 149 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 506 | 11 | 8 | 0.022 | 0.016 | 27 | 2 | 1 | 0.074 | 0.037 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 695 | 1 | 1 | 0.001 | 0.001 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 78 | building = train_station | 31 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 58 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 8 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 9685 | 1266 | 1286 | 0.131 | 0.133 | 115 | 3 | 4 | 0.026 | 0.035 | |
| 83 | route = * | 1139 | 3 | 0 | 0.003 | 0.000 | 62 | 2 | 0 | 0.032 | 0.000 | |
| 84 | route_master = * | 507 | 11 | 8 | 0.022 | 0.016 | 28 | 2 | 1 | 0.071 | 0.036 | |
| 85 | railway = * | 1320 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 16 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 557 | 3 | 2 | 0.005 | 0.004 | 308 | 2 | 1 | 0.006 | 0.003 |
| 88 | landuse = industrial | 346 | 3 | 2 | 0.009 | 0.006 | 217 | 2 | 1 | 0.009 | 0.005 | |
| 89 | building = industrial | 108 | 0 | 0 | 0.000 | 0.000 | 83 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 24 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 159 | 0 | 0 | 0.000 | 0.000 | 83 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 6678 | 579 | 623 | 0.087 | 0.093 | 682 | 18 | 21 | 0.026 | 0.031 |
| 94 | amenity = fuel | 1016 | 7 | 8 | 0.007 | 0.008 | 75 | 4 | 5 | 0.053 | 0.067 | |
| 95 | building = service | 996 | 321 | 356 | 0.322 | 0.357 | 98 | 8 | 9 | 0.082 | 0.092 | |
| 96 | barrier = * | 749 | 2 | 7 | 0.003 | 0.009 | 175 | 1 | 1 | 0.006 | 0.006 | |
| 97 | power = * | 4361 | 484 | 524 | 0.111 | 0.120 | 199 | 9 | 9 | 0.045 | 0.045 | |
| 98 | substation = * | 1936 | 469 | 502 | 0.242 | 0.259 | 122 | 12 | 13 | 0.098 | 0.107 | |
| 99 | pipeline = * | 249 | 87 | 89 | 0.349 | 0.357 | 34 | 4 | 5 | 0.118 | 0.147 | |
| 100 | man_made = * | 774 | 1 | 2 | 0.001 | 0.003 | 281 | 1 | 2 | 0.004 | 0.007 | |
| 101 | embankment = * | 94 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 20 | 1 | 0 | 0.050 | 0.000 | 17 | 1 | 0 | 0.059 | 0.000 |
| 103 | amenity = place_of_worship | 6 | 1 | 0 | 0.167 | 0.000 | 6 | 1 | 0 | 0.167 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 19 | 1 | 0 | 0.053 | 0.000 | 17 | 1 | 0 | 0.059 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 334 | 3 | 3 | 0.009 | 0.009 | 204 | 3 | 3 | 0.015 | 0.015 |
| 112 | landuse = education | 8 | 1 | 1 | 0.125 | 0.125 | 8 | 1 | 1 | 0.125 | 0.125 | |
| 113 | amenity = university | 37 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 22 | 2 | 2 | 0.091 | 0.091 | 16 | 2 | 2 | 0.125 | 0.125 | |
| 115 | amenity = school | 46 | 0 | 0 | 0.000 | 0.000 | 37 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 30 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 22 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 13 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 11 | 1 | 1 | 0.091 | 0.091 | 11 | 1 | 1 | 0.091 | 0.091 | |
| 122 | building = kindergarten | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 133 | 0 | 0 | 0.000 | 0.000 | 98 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 20 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 2885 | 4 | 5 | 0.001 | 0.002 | 646 | 4 | 5 | 0.006 | 0.008 |
| 127 | amenity = hospital | 47 | 0 | 0 | 0.000 | 0.000 | 39 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 1644 | 3 | 3 | 0.002 | 0.002 | 358 | 3 | 3 | 0.008 | 0.008 | |
| 129 | amenity = clinic | 98 | 1 | 2 | 0.010 | 0.020 | 71 | 1 | 2 | 0.014 | 0.028 | |
| 130 | amenity = doctors | 56 | 0 | 0 | 0.000 | 0.000 | 39 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 52 | 0 | 0 | 0.000 | 0.000 | 51 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 24 | 0 | 0 | 0.000 | 0.000 | 23 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 21 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 950 | 0 | 0 | 0.000 | 0.000 | 80 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 1861 | 3 | 4 | 0.002 | 0.002 | 525 | 3 | 4 | 0.006 | 0.008 | |
| 137 | # | government | 2779 | 1949 | 1948 | 0.701 | 0.701 | 400 | 10 | 8 | 0.025 | 0.020 |
| 138 | amenity = fire_station | 42 | 0 | 0 | 0.000 | 0.000 | 22 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 25 | 0 | 0 | 0.000 | 0.000 | 22 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 953 | 651 | 651 | 0.683 | 0.683 | 31 | 4 | 4 | 0.129 | 0.129 | |
| 142 | amenity = post_box | 1355 | 1292 | 1293 | 0.954 | 0.954 | 11 | 4 | 4 | 0.364 | 0.364 | |
| 143 | amenity = police | 52 | 0 | 0 | 0.000 | 0.000 | 37 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 52 | 2 | 1 | 0.038 | 0.019 | 43 | 2 | 1 | 0.047 | 0.023 | |
| 149 | amenity = theatre | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 12 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 32 | 0 | 0 | 0.000 | 0.000 | 28 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 18 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 47 | 0 | 0 | 0.000 | 0.000 | 42 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 84 | 3 | 2 | 0.036 | 0.024 | 73 | 3 | 2 | 0.041 | 0.027 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 19 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 12 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 5 | 1 | 1 | 0.200 | 0.200 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 165 | building = public | 34 | 0 | 0 | 0.000 | 0.000 | 31 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 56 | 1 | 1 | 0.018 | 0.018 | 49 | 1 | 1 | 0.020 | 0.020 | |
| 168 | military = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 3914 | 83 | 138 | 0.021 | 0.035 | 178 | 15 | 16 | 0.084 | 0.090 |
| 172 | amenity = atm | 2703 | 76 | 131 | 0.028 | 0.048 | 136 | 13 | 14 | 0.096 | 0.103 | |
| 173 | amenity = bank | 1014 | 7 | 7 | 0.007 | 0.007 | 80 | 5 | 5 | 0.062 | 0.062 | |
| 174 | amenity = bureau_de_change | 197 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 841 | 3 | 3 | 0.004 | 0.004 | 678 | 3 | 3 | 0.004 | 0.004 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 824 | 3 | 3 | 0.004 | 0.004 | 663 | 3 | 3 | 0.005 | 0.005 | |
| 180 | historic = * | 16 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 124 | 0 | 0 | 0.000 | 0.000 | 69 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 186 | # | sport | 259 | 1 | 1 | 0.004 | 0.004 | 213 | 1 | 1 | 0.005 | 0.005 |
| 187 | amenity = sanatorium | 19 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 248 | 1 | 1 | 0.004 | 0.004 | 204 | 1 | 1 | 0.005 | 0.005 | |
| 189 | sport = * | 68 | 0 | 0 | 0.000 | 0.000 | 56 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 35 | 1 | 1 | 0.029 | 0.029 | 33 | 1 | 1 | 0.030 | 0.030 | |
| 191 | # | office | 847 | 4 | 4 | 0.005 | 0.005 | 345 | 4 | 4 | 0.012 | 0.012 |
| 192 | office = * | 847 | 4 | 4 | 0.005 | 0.005 | 345 | 4 | 4 | 0.012 | 0.012 | |
| 193 | # | amenity | 12625 | 114 | 157 | 0.009 | 0.012 | 4422 | 21 | 20 | 0.005 | 0.005 |
| 194 | amenity = cafe | 380 | 1 | 1 | 0.003 | 0.003 | 280 | 1 | 1 | 0.004 | 0.004 | |
| 195 | amenity = fast_food | 325 | 1 | 1 | 0.003 | 0.003 | 164 | 1 | 1 | 0.006 | 0.006 | |
| 196 | amenity = restaurant | 55 | 0 | 0 | 0.000 | 0.000 | 51 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 39 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 3045 | 5 | 4 | 0.002 | 0.001 | 796 | 4 | 3 | 0.005 | 0.004 | |
| 199 | shop = clothes | 414 | 0 | 0 | 0.000 | 0.000 | 155 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 245 | 1 | 2 | 0.004 | 0.008 | 232 | 1 | 2 | 0.004 | 0.009 | |
| 201 | shop = hairdresser | 151 | 0 | 0 | 0.000 | 0.000 | 133 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 568 | 0 | 0 | 0.000 | 0.000 | 40 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 578 | 1 | 1 | 0.002 | 0.002 | 98 | 1 | 1 | 0.010 | 0.010 | |
| 204 | shop = car_parts | 322 | 0 | 0 | 0.000 | 0.000 | 158 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 96 | 0 | 0 | 0.000 | 0.000 | 80 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 81 | 0 | 0 | 0.000 | 0.000 | 78 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 121 | 14 | 15 | 0.116 | 0.124 | 43 | 4 | 4 | 0.093 | 0.093 | |
| 208 | shop = doityourself | 115 | 0 | 0 | 0.000 | 0.000 | 105 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 304 | 0 | 0 | 0.000 | 0.000 | 63 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 106 | 0 | 0 | 0.000 | 0.000 | 59 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 77 | 1 | 1 | 0.013 | 0.013 | 73 | 1 | 1 | 0.014 | 0.014 | |
| 212 | shop = mobile_phone | 323 | 0 | 0 | 0.000 | 0.000 | 41 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 113 | 0 | 0 | 0.000 | 0.000 | 31 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 105 | 12 | 8 | 0.114 | 0.076 | 19 | 2 | 1 | 0.105 | 0.053 | |
| 215 | shop = electronics | 117 | 0 | 0 | 0.000 | 0.000 | 48 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 119 | 0 | 0 | 0.000 | 0.000 | 60 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 276 | 0 | 0 | 0.000 | 0.000 | 24 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 80 | 0 | 0 | 0.000 | 0.000 | 45 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 112 | 1 | 1 | 0.009 | 0.009 | 79 | 1 | 1 | 0.013 | 0.013 | |
| 220 | shop = cosmetics | 28 | 0 | 0 | 0.000 | 0.000 | 26 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 28 | 0 | 0 | 0.000 | 0.000 | 24 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 1986 | 18 | 108 | 0.009 | 0.054 | 735 | 5 | 6 | 0.007 | 0.008 | |
| 223 | shop = * | 2358 | 60 | 16 | 0.025 | 0.007 | 1152 | 5 | 4 | 0.004 | 0.003 | |
| 224 | clothes = * | 189 | 0 | 0 | 0.000 | 0.000 | 63 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 3369 | 214 | 212 | 0.064 | 0.063 | 1836 | 15 | 15 | 0.008 | 0.008 |
| 227 | building = yes | 1987 | 184 | 184 | 0.093 | 0.093 | 1180 | 10 | 10 | 0.008 | 0.008 | |
| 228 | building = retail | 749 | 8 | 6 | 0.011 | 0.008 | 352 | 3 | 3 | 0.009 | 0.009 | |
| 229 | building = commercial | 51 | 4 | 4 | 0.078 | 0.078 | 38 | 1 | 1 | 0.026 | 0.026 | |
| 230 | building = office | 33 | 2 | 2 | 0.061 | 0.061 | 27 | 2 | 2 | 0.074 | 0.074 | |
| 231 | building = house | 18 | 3 | 3 | 0.167 | 0.167 | 14 | 1 | 1 | 0.071 | 0.071 | |
| 232 | building = apartments | 227 | 0 | 0 | 0.000 | 0.000 | 204 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 14 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 78 | 1 | 1 | 0.013 | 0.013 | 23 | 1 | 1 | 0.043 | 0.043 | |
| 236 | building = * | 142 | 11 | 11 | 0.077 | 0.077 | 101 | 4 | 4 | 0.040 | 0.040 | |
| 237 | building:part = * | 53 | 1 | 1 | 0.019 | 0.019 | 39 | 1 | 1 | 0.026 | 0.026 | |
| 238 | entrance = * | 13 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 158 | 0 | 0 | 0.000 | 0.000 | 52 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 44465 | 4018 | 4172 | 0.090 | 0.094 | 8010 | 78 | 78 | 0.010 | 0.010 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 2 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 40 | 0.043 | 0.000 | 0.000 | 0.085 | 0.021 | 0.000 | 0.000 | 0.000 | 0.851 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 2 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 34 | 0.051 | 0.000 | 0.000 | 0.051 | 0.026 | 0.000 | 0.000 | 0.000 | 0.872 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 2 | 0 | 0 | 23 | 37 | 0 | 0 | 0 | 877 | 0.002 | 0.000 | 0.000 | 0.024 | 0.039 | 0.000 | 0.000 | 0.000 | 0.934 |
| 94 | amenity = fuel | 2 | 0 | 0 | 20 | 37 | 0 | 0 | 0 | 875 | 0.002 | 0.000 | 0.000 | 0.021 | 0.040 | 0.000 | 0.000 | 0.000 | 0.937 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.600 | 0.000 | 0.000 | 0.000 | 0.000 | 0.400 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 1 | 0 | 120 | 0 | 0 | 0 | 0 | 97 | 0.000 | 0.005 | 0.000 | 0.550 | 0.000 | 0.000 | 0.000 | 0.000 | 0.445 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 1 | 0 | 119 | 0 | 0 | 0 | 0 | 65 | 0.000 | 0.005 | 0.000 | 0.643 | 0.000 | 0.000 | 0.000 | 0.000 | 0.351 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 1 | 0 | 120 | 0 | 0 | 0 | 0 | 97 | 0.000 | 0.005 | 0.000 | 0.550 | 0.000 | 0.000 | 0.000 | 0.000 | 0.445 | |
| 137 | # | government | 0 | 163 | 0 | 4 | 1 | 0 | 0 | 0 | 73 | 0.000 | 0.676 | 0.000 | 0.017 | 0.004 | 0.000 | 0.000 | 0.000 | 0.303 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 163 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.886 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.114 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 45 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 1051 | 1 | 2 | 567 | 4 | 1 | 0 | 1 | 540 | 0.485 | 0.000 | 0.001 | 0.262 | 0.002 | 0.000 | 0.000 | 0.000 | 0.249 |
| 172 | amenity = atm | 558 | 0 | 1 | 360 | 1 | 1 | 0 | 1 | 196 | 0.499 | 0.000 | 0.001 | 0.322 | 0.001 | 0.001 | 0.000 | 0.001 | 0.175 | |
| 173 | amenity = bank | 488 | 1 | 1 | 207 | 3 | 0 | 0 | 0 | 319 | 0.479 | 0.001 | 0.001 | 0.203 | 0.003 | 0.000 | 0.000 | 0.000 | 0.313 | |
| 174 | amenity = bureau_de_change | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 1 | 1 | 0 | 193 | 0 | 0 | 0 | 0 | 50 | 0.004 | 0.004 | 0.000 | 0.788 | 0.000 | 0.000 | 0.000 | 0.000 | 0.204 |
| 192 | office = * | 1 | 1 | 0 | 193 | 0 | 0 | 0 | 0 | 50 | 0.004 | 0.004 | 0.000 | 0.788 | 0.000 | 0.000 | 0.000 | 0.000 | 0.204 | |
| 193 | # | amenity | 1 | 17 | 5 | 501 | 151 | 0 | 0 | 12 | 2365 | 0.000 | 0.006 | 0.002 | 0.164 | 0.049 | 0.000 | 0.000 | 0.004 | 0.775 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 88 | 0 | 0 | 0 | 177 | 0.000 | 0.000 | 0.000 | 0.000 | 0.332 | 0.000 | 0.000 | 0.000 | 0.668 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 7 | 23 | 0 | 0 | 9 | 1120 | 0.000 | 0.000 | 0.000 | 0.006 | 0.020 | 0.000 | 0.000 | 0.008 | 0.966 | |
| 199 | shop = clothes | 0 | 17 | 5 | 1 | 2 | 0 | 0 | 0 | 9 | 0.000 | 0.500 | 0.147 | 0.029 | 0.059 | 0.000 | 0.000 | 0.000 | 0.265 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 426 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.995 | 0.000 | 0.000 | 0.000 | 0.000 | 0.005 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 1 | 27 | 0 | 0 | 3 | 151 | 0.000 | 0.000 | 0.000 | 0.005 | 0.148 | 0.000 | 0.000 | 0.016 | 0.830 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 5 | 3 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.208 | 0.125 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 106 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 140 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.963 | 0.000 | 0.000 | 0.000 | 0.000 | 0.037 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 211 | 0.005 | 0.000 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 223 | shop = * | 0 | 0 | 0 | 32 | 9 | 0 | 0 | 1 | 381 | 0.000 | 0.000 | 0.000 | 0.076 | 0.021 | 0.000 | 0.000 | 0.002 | 0.901 | |
| 224 | clothes = * | 0 | 3 | 1 | 0 | 1 | 0 | 0 | 0 | 6 | 0.000 | 0.273 | 0.091 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.545 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 64 | 54 | 0 | 95 | 35 | 0 | 0 | 7 | 543 | 0.080 | 0.068 | 0.000 | 0.119 | 0.044 | 0.000 | 0.000 | 0.009 | 0.680 |
| 227 | building = yes | 59 | 48 | 0 | 70 | 22 | 0 | 0 | 4 | 335 | 0.110 | 0.089 | 0.000 | 0.130 | 0.041 | 0.000 | 0.000 | 0.007 | 0.623 | |
| 228 | building = retail | 0 | 1 | 0 | 6 | 11 | 0 | 0 | 2 | 133 | 0.000 | 0.007 | 0.000 | 0.039 | 0.072 | 0.000 | 0.000 | 0.013 | 0.869 | |
| 229 | building = commercial | 1 | 2 | 0 | 6 | 1 | 0 | 0 | 1 | 10 | 0.048 | 0.095 | 0.000 | 0.286 | 0.048 | 0.000 | 0.000 | 0.048 | 0.476 | |
| 230 | building = office | 1 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.125 | 0.000 | 0.000 | 0.875 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.500 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.062 | 0.000 | 0.000 | 0.000 | 0.000 | 0.938 | |
| 236 | building = * | 1 | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 47 | 0.020 | 0.039 | 0.000 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.922 | |
| 237 | building:part = * | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.571 | 0.000 | 0.000 | 0.000 | 0.000 | 0.429 | |
| 238 | entrance = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 1054 | 183 | 7 | 1380 | 190 | 1 | 0 | 13 | 3653 | 0.163 | 0.028 | 0.001 | 0.213 | 0.029 | 0.000 | 0.000 | 0.002 | 0.564 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 47 | 6 | 7 | 0.128 | 0.149 | 8 | 4 | 5 | 0.500 | 0.625 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 39 | 4 | 5 | 0.103 | 0.128 | 6 | 3 | 4 | 0.500 | 0.667 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 7 | 1 | 1 | 0.143 | 0.143 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 3 | 1 | 1 | 0.333 | 0.333 | 2 | 1 | 1 | 0.500 | 0.500 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 3 | 1 | 1 | 0.333 | 0.333 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 939 | 25 | 62 | 0.027 | 0.066 | 27 | 6 | 7 | 0.222 | 0.259 |
| 94 | amenity = fuel | 934 | 22 | 59 | 0.024 | 0.063 | 22 | 3 | 4 | 0.136 | 0.182 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 5 | 3 | 3 | 0.600 | 0.600 | 5 | 3 | 3 | 0.600 | 0.600 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 218 | 121 | 121 | 0.555 | 0.555 | 31 | 4 | 4 | 0.129 | 0.129 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 185 | 120 | 120 | 0.649 | 0.649 | 27 | 4 | 4 | 0.148 | 0.148 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 21 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 218 | 121 | 121 | 0.555 | 0.555 | 31 | 4 | 4 | 0.129 | 0.129 | |
| 137 | # | government | 241 | 167 | 168 | 0.693 | 0.697 | 12 | 3 | 4 | 0.250 | 0.333 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 184 | 163 | 163 | 0.886 | 0.886 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 142 | amenity = post_box | 45 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 2 | 0 | 1 | 0.000 | 0.500 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 2167 | 1622 | 1625 | 0.749 | 0.750 | 42 | 26 | 25 | 0.619 | 0.595 |
| 172 | amenity = atm | 1118 | 920 | 921 | 0.823 | 0.824 | 30 | 19 | 18 | 0.633 | 0.600 | |
| 173 | amenity = bank | 1019 | 697 | 699 | 0.684 | 0.686 | 33 | 24 | 24 | 0.727 | 0.727 | |
| 174 | amenity = bureau_de_change | 30 | 5 | 5 | 0.167 | 0.167 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 175 | # | tourism | 9 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 9 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 245 | 195 | 195 | 0.796 | 0.796 | 19 | 3 | 3 | 0.158 | 0.158 |
| 192 | office = * | 245 | 195 | 195 | 0.796 | 0.796 | 19 | 3 | 3 | 0.158 | 0.158 | |
| 193 | # | amenity | 3052 | 524 | 682 | 0.172 | 0.223 | 201 | 15 | 23 | 0.075 | 0.114 |
| 194 | amenity = cafe | 10 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 265 | 0 | 88 | 0.000 | 0.332 | 16 | 0 | 7 | 0.000 | 0.438 | |
| 196 | amenity = restaurant | 7 | 0 | 1 | 0.000 | 0.143 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1159 | 7 | 39 | 0.006 | 0.034 | 30 | 1 | 3 | 0.033 | 0.100 | |
| 199 | shop = clothes | 34 | 23 | 20 | 0.676 | 0.588 | 9 | 4 | 3 | 0.444 | 0.333 | |
| 200 | shop = car_repair | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 428 | 426 | 426 | 0.995 | 0.995 | 3 | 3 | 2 | 1.000 | 0.667 | |
| 203 | shop = supermarket | 182 | 1 | 31 | 0.005 | 0.170 | 17 | 1 | 2 | 0.059 | 0.118 | |
| 204 | shop = car_parts | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 15 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 24 | 5 | 8 | 0.208 | 0.333 | 5 | 1 | 2 | 0.200 | 0.400 | |
| 208 | shop = doityourself | 11 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 106 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 3 | 1 | 1 | 0.333 | 0.333 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 214 | shop = newsagent | 140 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 27 | 26 | 26 | 0.963 | 0.963 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 216 | 5 | 5 | 0.023 | 0.023 | 25 | 4 | 4 | 0.160 | 0.160 | |
| 223 | shop = * | 423 | 32 | 42 | 0.076 | 0.099 | 70 | 4 | 7 | 0.057 | 0.100 | |
| 224 | clothes = * | 11 | 4 | 4 | 0.364 | 0.364 | 7 | 3 | 3 | 0.429 | 0.429 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 798 | 213 | 255 | 0.267 | 0.320 | 76 | 18 | 23 | 0.237 | 0.303 |
| 227 | building = yes | 538 | 177 | 203 | 0.329 | 0.377 | 54 | 15 | 18 | 0.278 | 0.333 | |
| 228 | building = retail | 153 | 7 | 20 | 0.046 | 0.131 | 34 | 5 | 10 | 0.147 | 0.294 | |
| 229 | building = commercial | 21 | 9 | 11 | 0.429 | 0.524 | 12 | 5 | 6 | 0.417 | 0.500 | |
| 230 | building = office | 8 | 8 | 8 | 1.000 | 1.000 | 5 | 5 | 5 | 1.000 | 1.000 | |
| 231 | building = house | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 232 | building = apartments | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 16 | 1 | 1 | 0.062 | 0.062 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 236 | building = * | 51 | 3 | 4 | 0.059 | 0.078 | 10 | 2 | 3 | 0.200 | 0.300 | |
| 237 | building:part = * | 7 | 4 | 4 | 0.571 | 0.571 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 238 | entrance = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 6481 | 2625 | 2821 | 0.405 | 0.435 | 306 | 45 | 53 | 0.147 | 0.173 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 245 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 240 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 4 | 13 | 0 | 9 | 0 | 1602 | 0.000 | 0.000 | 0.000 | 0.002 | 0.008 | 0.000 | 0.006 | 0.000 | 0.984 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 388 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | 0.000 | 0.667 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 436 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 13 | 0 | 6 | 0 | 38 | 0.000 | 0.000 | 0.000 | 0.000 | 0.228 | 0.000 | 0.105 | 0.000 | 0.667 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | 0.000 | 0.667 | |
| 85 | railway = * | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 1076 | 0.000 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 0 | 0 | 0 | 4 | 13 | 0 | 9 | 0 | 1655 | 0.000 | 0.000 | 0.000 | 0.002 | 0.008 | 0.000 | 0.005 | 0.000 | 0.985 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 16 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 16 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 245 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 5 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 240 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 1628 | 13 | 17 | 0.008 | 0.010 | 67 | 1 | 2 | 0.015 | 0.030 |
| 73 | highway = bus_stop | 388 | 0 | 0 | 0.000 | 0.000 | 46 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 9 | 3 | 0 | 0.333 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 13 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 436 | 0 | 0 | 0.000 | 0.000 | 50 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 57 | 6 | 13 | 0.105 | 0.228 | 10 | 1 | 1 | 0.100 | 0.100 | |
| 84 | route_master = * | 9 | 3 | 0 | 0.333 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 85 | railway = * | 1080 | 4 | 4 | 0.004 | 0.004 | 12 | 1 | 1 | 0.083 | 0.083 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 17 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 17 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 42 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 42 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 7 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 |
| 227 | building = yes | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 239 | # | other | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 1681 | 13 | 17 | 0.008 | 0.010 | 88 | 1 | 2 | 0.011 | 0.023 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 1 | admin_level = 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 7 | # | place | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 26 | 0.000 | 0.000 | 0.037 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.963 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 13 | boundary = administrative | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.909 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 23 | # | suburb | 0 | 1 | 1 | 11 | 7 | 1 | 7 | 0 | 196 | 0.000 | 0.004 | 0.004 | 0.049 | 0.031 | 0.004 | 0.031 | 0.000 | 0.875 |
| 24 | landuse = cemetery | 0 | 1 | 0 | 6 | 4 | 0 | 4 | 0 | 27 | 0.000 | 0.024 | 0.000 | 0.143 | 0.095 | 0.000 | 0.095 | 0.000 | 0.643 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.067 | 0.000 | 0.933 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 1 | 2 | 0 | 2 | 0 | 65 | 0.000 | 0.000 | 0.000 | 0.014 | 0.029 | 0.000 | 0.029 | 0.000 | 0.929 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 1 | 3 | 1 | 1 | 0 | 0 | 41 | 0.000 | 0.000 | 0.021 | 0.064 | 0.021 | 0.021 | 0.000 | 0.000 | 0.872 | |
| 37 | # | natural | 0 | 494 | 0 | 2 | 3 | 1 | 0 | 1 | 195 | 0.000 | 0.710 | 0.000 | 0.003 | 0.004 | 0.001 | 0.000 | 0.001 | 0.280 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 42 | boundary = * | 0 | 494 | 0 | 0 | 0 | 0 | 0 | 1 | 10 | 0.000 | 0.978 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.020 | |
| 43 | natural = * | 0 | 0 | 0 | 2 | 3 | 1 | 0 | 0 | 168 | 0.000 | 0.000 | 0.000 | 0.011 | 0.017 | 0.006 | 0.000 | 0.000 | 0.966 | |
| 44 | ele = * | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.053 | 0.105 | 0.000 | 0.000 | 0.000 | 0.842 | |
| 45 | # | water | 0 | 59 | 0 | 0 | 0 | 0 | 0 | 0 | 170 | 0.000 | 0.258 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.742 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 28 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 102 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 55 | tunnel = * | 0 | 59 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.908 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.092 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 96 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 58 | # | highway | 11 | 1126 | 0 | 0 | 0 | 8 | 0 | 2 | 115 | 0.009 | 0.892 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.002 | 0.091 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 207 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 247 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0.000 | 0.969 | 0.000 | 0.000 | 0.000 | 0.031 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 11 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.268 | 0.732 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 243 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0.000 | 0.968 | 0.000 | 0.000 | 0.000 | 0.032 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 495 | 0 | 0 | 0 | 0 | 0 | 1 | 15 | 0.000 | 0.969 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.029 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 94 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.010 | 0.979 | |
| 71 | bridge = * | 0 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.918 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.082 | |
| 72 | # | public_transport | 0 | 1 | 0 | 2 | 2 | 0 | 0 | 0 | 196 | 0.000 | 0.005 | 0.000 | 0.010 | 0.010 | 0.000 | 0.000 | 0.000 | 0.975 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 101 | 0.000 | 0.000 | 0.000 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.990 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 9 | 0.000 | 0.083 | 0.000 | 0.083 | 0.083 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 117 | 0.000 | 0.000 | 0.000 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 83 | route = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 27 | 0.000 | 0.000 | 0.000 | 0.036 | 0.000 | 0.000 | 0.000 | 0.000 | 0.964 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 5 | 0 | 3 | 1 | 0 | 0 | 0 | 230 | 0.004 | 0.021 | 0.000 | 0.013 | 0.004 | 0.000 | 0.000 | 0.000 | 0.958 |
| 88 | landuse = industrial | 0 | 2 | 0 | 3 | 0 | 0 | 0 | 0 | 65 | 0.000 | 0.029 | 0.000 | 0.043 | 0.000 | 0.000 | 0.000 | 0.000 | 0.929 | |
| 89 | building = industrial | 0 | 3 | 0 | 0 | 1 | 0 | 0 | 0 | 77 | 0.000 | 0.037 | 0.000 | 0.000 | 0.012 | 0.000 | 0.000 | 0.000 | 0.951 | |
| 90 | building = warehouse | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.941 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 82 | 0.000 | 0.012 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.988 | |
| 93 | # | infrastructure | 6 | 26 | 0 | 7 | 39 | 1 | 2 | 3 | 672 | 0.008 | 0.034 | 0.000 | 0.009 | 0.052 | 0.001 | 0.003 | 0.004 | 0.889 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 95 | building = service | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 77 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 96 | barrier = * | 6 | 13 | 0 | 3 | 1 | 1 | 1 | 0 | 109 | 0.045 | 0.097 | 0.000 | 0.022 | 0.007 | 0.007 | 0.007 | 0.000 | 0.813 | |
| 97 | power = * | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 208 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 37 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 6 | 0 | 4 | 38 | 0 | 1 | 3 | 295 | 0.000 | 0.017 | 0.000 | 0.012 | 0.110 | 0.000 | 0.003 | 0.009 | 0.850 | |
| 101 | embankment = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.667 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 102 | # | religion | 0 | 3 | 0 | 9 | 242 | 0 | 5 | 9 | 94 | 0.000 | 0.008 | 0.000 | 0.025 | 0.669 | 0.000 | 0.014 | 0.025 | 0.260 |
| 103 | amenity = place_of_worship | 0 | 2 | 0 | 0 | 228 | 0 | 1 | 9 | 63 | 0.000 | 0.007 | 0.000 | 0.000 | 0.752 | 0.000 | 0.003 | 0.030 | 0.208 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 106 | building = church | 0 | 1 | 0 | 0 | 146 | 0 | 0 | 6 | 37 | 0.000 | 0.005 | 0.000 | 0.000 | 0.768 | 0.000 | 0.000 | 0.032 | 0.195 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 2 | 9 | 0 | 1 | 1 | 10 | 0.000 | 0.000 | 0.000 | 0.087 | 0.391 | 0.000 | 0.043 | 0.043 | 0.435 | |
| 109 | religion = * | 0 | 3 | 0 | 7 | 239 | 0 | 5 | 9 | 83 | 0.000 | 0.009 | 0.000 | 0.020 | 0.691 | 0.000 | 0.014 | 0.026 | 0.240 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.833 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 99 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.010 | 0.990 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.833 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 1531 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.999 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.923 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 155 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.994 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.875 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1296 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 219 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.005 | 0.000 | 0.995 | |
| 137 | # | government | 0 | 494 | 0 | 1 | 8 | 0 | 0 | 0 | 229 | 0.000 | 0.675 | 0.000 | 0.001 | 0.011 | 0.000 | 0.000 | 0.000 | 0.313 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.040 | 0.000 | 0.000 | 0.000 | 0.000 | 0.960 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 33 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 168 | military = * | 0 | 494 | 0 | 0 | 3 | 0 | 0 | 0 | 62 | 0.000 | 0.884 | 0.000 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.111 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 171 | # | bank | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 96 | 0.000 | 0.000 | 0.000 | 0.010 | 0.010 | 0.000 | 0.000 | 0.000 | 0.980 |
| 172 | amenity = atm | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 74 | 0.000 | 0.000 | 0.000 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 3 | 5 | 19 | 337 | 2 | 10 | 14 | 923 | 0.000 | 0.002 | 0.004 | 0.014 | 0.257 | 0.002 | 0.008 | 0.011 | 0.703 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.917 | |
| 177 | building = ruins | 0 | 0 | 2 | 0 | 4 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.100 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.700 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.800 | |
| 179 | tourism = * | 0 | 2 | 2 | 6 | 276 | 0 | 4 | 10 | 550 | 0.000 | 0.002 | 0.002 | 0.007 | 0.325 | 0.000 | 0.005 | 0.012 | 0.647 | |
| 180 | historic = * | 0 | 2 | 2 | 16 | 157 | 2 | 6 | 8 | 407 | 0.000 | 0.003 | 0.003 | 0.027 | 0.262 | 0.003 | 0.010 | 0.013 | 0.678 | |
| 181 | memorial = * | 0 | 0 | 0 | 3 | 6 | 1 | 1 | 1 | 158 | 0.000 | 0.000 | 0.000 | 0.018 | 0.035 | 0.006 | 0.006 | 0.006 | 0.929 | |
| 182 | ruins = * | 0 | 0 | 1 | 1 | 7 | 0 | 0 | 1 | 24 | 0.000 | 0.000 | 0.029 | 0.029 | 0.206 | 0.000 | 0.000 | 0.029 | 0.706 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.053 | 0.947 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 36 | 0.000 | 0.000 | 0.000 | 0.000 | 0.026 | 0.000 | 0.026 | 0.000 | 0.947 | |
| 186 | # | sport | 0 | 7 | 0 | 1 | 2 | 1 | 0 | 15 | 192 | 0.000 | 0.032 | 0.000 | 0.005 | 0.009 | 0.005 | 0.000 | 0.069 | 0.881 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 7 | 0 | 1 | 2 | 1 | 0 | 0 | 183 | 0.000 | 0.036 | 0.000 | 0.005 | 0.010 | 0.005 | 0.000 | 0.000 | 0.943 | |
| 189 | sport = * | 0 | 7 | 0 | 1 | 2 | 1 | 0 | 15 | 80 | 0.000 | 0.066 | 0.000 | 0.009 | 0.019 | 0.009 | 0.000 | 0.142 | 0.755 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 303 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.997 |
| 192 | office = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 303 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 193 | # | amenity | 11 | 1 | 1 | 561 | 7 | 9 | 4 | 19 | 2424 | 0.004 | 0.000 | 0.000 | 0.185 | 0.002 | 0.003 | 0.001 | 0.006 | 0.798 |
| 194 | amenity = cafe | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 77 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 44 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 168 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 153 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.994 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 549 | 2 | 8 | 1 | 0 | 93 | 0.000 | 0.000 | 0.000 | 0.841 | 0.003 | 0.012 | 0.002 | 0.000 | 0.142 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.024 | 0.000 | 0.000 | 0.000 | 0.000 | 0.976 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 138 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.048 | 0.000 | 0.000 | 0.000 | 0.952 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 53 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 48 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.938 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 66 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 11 | 0 | 1 | 7 | 1 | 1 | 1 | 1 | 365 | 0.028 | 0.000 | 0.003 | 0.018 | 0.003 | 0.003 | 0.003 | 0.003 | 0.941 | |
| 223 | shop = * | 0 | 0 | 0 | 4 | 1 | 0 | 2 | 16 | 809 | 0.000 | 0.000 | 0.000 | 0.005 | 0.001 | 0.000 | 0.002 | 0.019 | 0.972 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 44 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.241 | 0.759 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 2 | 3 | 1 | 37 | 88 | 0 | 4 | 1 | 1443 | 0.001 | 0.002 | 0.001 | 0.023 | 0.056 | 0.000 | 0.003 | 0.001 | 0.914 |
| 227 | building = yes | 2 | 2 | 0 | 9 | 78 | 0 | 3 | 0 | 974 | 0.002 | 0.002 | 0.000 | 0.008 | 0.073 | 0.000 | 0.003 | 0.000 | 0.912 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 93 | 0.000 | 0.000 | 0.000 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.989 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 44 | 0.000 | 0.000 | 0.000 | 0.000 | 0.043 | 0.000 | 0.000 | 0.000 | 0.957 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 55 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 236 | building = * | 0 | 1 | 1 | 28 | 7 | 0 | 1 | 1 | 149 | 0.000 | 0.005 | 0.005 | 0.149 | 0.037 | 0.000 | 0.005 | 0.005 | 0.793 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 39 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 86 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 25 | 1148 | 7 | 624 | 454 | 21 | 21 | 38 | 8327 | 0.002 | 0.108 | 0.001 | 0.059 | 0.043 | 0.002 | 0.002 | 0.004 | 0.781 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 2 | 1 | 0 | 0.500 | 0.000 | 2 | 1 | 0 | 0.500 | 0.000 |
| 1 | admin_level = 2 | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 27 | 1 | 0 | 0.037 | 0.000 | 18 | 1 | 0 | 0.056 | 0.000 |
| 8 | place = city | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 11 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 4 | 1 | 0 | 0.250 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 14 | traffic_sign = city_limit | 10 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 11 | 0 | 1 | 0.000 | 0.091 | 8 | 0 | 1 | 0.000 | 0.125 |
| 17 | place = allotments | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 8 | 0 | 1 | 0.000 | 0.125 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 19 | allotments = * | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 224 | 21 | 20 | 0.094 | 0.089 | 218 | 19 | 18 | 0.087 | 0.083 |
| 24 | landuse = cemetery | 42 | 11 | 11 | 0.262 | 0.262 | 38 | 9 | 9 | 0.237 | 0.237 | |
| 25 | landuse = commercial | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 9 | 1 | 1 | 0.111 | 0.111 | 9 | 1 | 1 | 0.111 | 0.111 | |
| 27 | landuse = farmland | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 15 | 1 | 0 | 0.067 | 0.000 | 14 | 1 | 0 | 0.071 | 0.000 | |
| 29 | landuse = residential | 12 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 70 | 3 | 3 | 0.043 | 0.043 | 70 | 3 | 3 | 0.043 | 0.043 | |
| 32 | leisure = garden | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 47 | 5 | 5 | 0.106 | 0.106 | 46 | 5 | 5 | 0.109 | 0.109 | |
| 37 | # | natural | 696 | 497 | 501 | 0.714 | 0.720 | 156 | 5 | 8 | 0.032 | 0.051 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 8 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 505 | 494 | 495 | 0.978 | 0.980 | 12 | 2 | 3 | 0.167 | 0.250 | |
| 43 | natural = * | 174 | 3 | 6 | 0.017 | 0.034 | 129 | 3 | 5 | 0.023 | 0.039 | |
| 44 | ele = * | 19 | 1 | 3 | 0.053 | 0.158 | 18 | 1 | 2 | 0.056 | 0.111 | |
| 45 | # | water | 229 | 59 | 59 | 0.258 | 0.258 | 134 | 17 | 17 | 0.127 | 0.127 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 17 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 28 | 0 | 0 | 0.000 | 0.000 | 22 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 16 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 102 | 0 | 0 | 0.000 | 0.000 | 68 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 15 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 65 | 59 | 59 | 0.908 | 0.908 | 21 | 17 | 17 | 0.810 | 0.810 | |
| 56 | waterway = * | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 96 | 0 | 0 | 0.000 | 0.000 | 64 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 1262 | 1145 | 1147 | 0.907 | 0.909 | 104 | 51 | 53 | 0.490 | 0.510 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 207 | 207 | 207 | 1.000 | 1.000 | 10 | 10 | 10 | 1.000 | 1.000 | |
| 61 | highway = primary | 255 | 255 | 255 | 1.000 | 1.000 | 24 | 24 | 24 | 1.000 | 1.000 | |
| 62 | highway = secondary | 15 | 15 | 15 | 1.000 | 1.000 | 5 | 5 | 5 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 3 | 3 | 3 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 64 | highway = unclassified | 41 | 41 | 41 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 65 | highway = residential | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 66 | highway = service | 251 | 251 | 251 | 1.000 | 1.000 | 17 | 17 | 17 | 1.000 | 1.000 | |
| 67 | highway = track | 511 | 495 | 496 | 0.969 | 0.971 | 12 | 2 | 3 | 0.167 | 0.250 | |
| 68 | type = associatedStreet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 96 | 1 | 2 | 0.010 | 0.021 | 39 | 1 | 2 | 0.026 | 0.051 | |
| 71 | bridge = * | 98 | 90 | 90 | 0.918 | 0.918 | 12 | 5 | 5 | 0.417 | 0.417 | |
| 72 | # | public_transport | 201 | 3 | 5 | 0.015 | 0.025 | 174 | 3 | 5 | 0.017 | 0.029 |
| 73 | highway = bus_stop | 102 | 0 | 1 | 0.000 | 0.010 | 100 | 0 | 1 | 0.000 | 0.010 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 12 | 2 | 3 | 0.167 | 0.250 | 9 | 2 | 3 | 0.222 | 0.333 | |
| 79 | building = transportation | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 118 | 0 | 1 | 0.000 | 0.008 | 109 | 0 | 1 | 0.000 | 0.009 | |
| 83 | route = * | 28 | 1 | 1 | 0.036 | 0.036 | 23 | 1 | 1 | 0.043 | 0.043 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 29 | 0 | 0 | 0.000 | 0.000 | 20 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 12 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 240 | 9 | 10 | 0.037 | 0.042 | 145 | 8 | 9 | 0.055 | 0.062 |
| 88 | landuse = industrial | 70 | 5 | 5 | 0.071 | 0.071 | 65 | 5 | 5 | 0.077 | 0.077 | |
| 89 | building = industrial | 81 | 3 | 4 | 0.037 | 0.049 | 59 | 2 | 3 | 0.034 | 0.051 | |
| 90 | building = warehouse | 17 | 1 | 1 | 0.059 | 0.059 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 91 | office = construction_company | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 83 | 1 | 1 | 0.012 | 0.012 | 20 | 1 | 1 | 0.050 | 0.050 | |
| 93 | # | infrastructure | 756 | 42 | 82 | 0.056 | 0.108 | 451 | 15 | 31 | 0.033 | 0.069 |
| 94 | amenity = fuel | 21 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 78 | 1 | 1 | 0.013 | 0.013 | 69 | 1 | 1 | 0.014 | 0.014 | |
| 96 | barrier = * | 134 | 24 | 24 | 0.179 | 0.179 | 92 | 7 | 8 | 0.076 | 0.087 | |
| 97 | power = * | 213 | 5 | 5 | 0.023 | 0.023 | 104 | 2 | 2 | 0.019 | 0.019 | |
| 98 | substation = * | 37 | 0 | 0 | 0.000 | 0.000 | 36 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 22 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 347 | 11 | 51 | 0.032 | 0.147 | 196 | 7 | 22 | 0.036 | 0.112 | |
| 101 | embankment = * | 3 | 2 | 2 | 0.667 | 0.667 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 102 | # | religion | 362 | 17 | 263 | 0.047 | 0.727 | 328 | 13 | 233 | 0.040 | 0.710 |
| 103 | amenity = place_of_worship | 303 | 3 | 239 | 0.010 | 0.789 | 282 | 3 | 218 | 0.011 | 0.773 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 3 | 1 | 1 | 0.333 | 0.333 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 106 | building = church | 190 | 1 | 153 | 0.005 | 0.805 | 186 | 1 | 148 | 0.005 | 0.796 | |
| 107 | building = cathedral | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 108 | building = chapel | 23 | 3 | 12 | 0.130 | 0.522 | 23 | 3 | 12 | 0.130 | 0.522 | |
| 109 | religion = * | 346 | 15 | 258 | 0.043 | 0.746 | 313 | 12 | 229 | 0.038 | 0.732 | |
| 110 | cemetery = * | 6 | 1 | 0 | 0.167 | 0.000 | 6 | 1 | 0 | 0.167 | 0.000 | |
| 111 | # | education | 100 | 0 | 1 | 0.000 | 0.010 | 92 | 0 | 1 | 0.000 | 0.011 |
| 112 | landuse = education | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 15 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 9 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 6 | 0 | 1 | 0.000 | 0.167 | 6 | 0 | 1 | 0.000 | 0.167 | |
| 121 | building = school | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 9 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 18 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1533 | 2 | 0 | 0.001 | 0.000 | 501 | 2 | 0 | 0.004 | 0.000 |
| 127 | amenity = hospital | 13 | 1 | 0 | 0.077 | 0.000 | 13 | 1 | 0 | 0.077 | 0.000 | |
| 128 | amenity = pharmacy | 156 | 1 | 0 | 0.006 | 0.000 | 63 | 1 | 0 | 0.016 | 0.000 | |
| 129 | amenity = clinic | 18 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 17 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 8 | 1 | 0 | 0.125 | 0.000 | 7 | 1 | 0 | 0.143 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 1296 | 0 | 0 | 0.000 | 0.000 | 364 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 220 | 1 | 0 | 0.005 | 0.000 | 123 | 1 | 0 | 0.008 | 0.000 | |
| 137 | # | government | 732 | 495 | 503 | 0.676 | 0.687 | 218 | 3 | 11 | 0.014 | 0.050 |
| 138 | amenity = fire_station | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 7 | 0 | 1 | 0.000 | 0.143 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 141 | amenity = post_office | 25 | 1 | 1 | 0.040 | 0.040 | 25 | 1 | 1 | 0.040 | 0.040 | |
| 142 | amenity = post_box | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 8 | 0 | 1 | 0.000 | 0.125 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 149 | amenity = theatre | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 20 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 155 | amenity = vehicle_inspection | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 29 | 0 | 0 | 0.000 | 0.000 | 29 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 10 | 0 | 2 | 0.000 | 0.200 | 10 | 0 | 2 | 0.000 | 0.200 | |
| 166 | landuse = military | 33 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 19 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 559 | 494 | 497 | 0.884 | 0.889 | 54 | 2 | 5 | 0.037 | 0.093 | |
| 169 | embassy = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 98 | 1 | 2 | 0.010 | 0.020 | 89 | 1 | 2 | 0.011 | 0.022 |
| 172 | amenity = atm | 13 | 1 | 1 | 0.077 | 0.077 | 13 | 1 | 1 | 0.077 | 0.077 | |
| 173 | amenity = bank | 75 | 0 | 1 | 0.000 | 0.013 | 66 | 0 | 1 | 0.000 | 0.015 | |
| 174 | amenity = bureau_de_change | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1313 | 39 | 375 | 0.030 | 0.286 | 1094 | 37 | 298 | 0.034 | 0.272 |
| 176 | building = bunker | 24 | 0 | 2 | 0.000 | 0.083 | 21 | 0 | 2 | 0.000 | 0.095 | |
| 177 | building = ruins | 20 | 2 | 4 | 0.100 | 0.200 | 18 | 2 | 4 | 0.111 | 0.222 | |
| 178 | amenity = fountain | 5 | 1 | 0 | 0.200 | 0.000 | 5 | 1 | 0 | 0.200 | 0.000 | |
| 179 | tourism = * | 850 | 14 | 294 | 0.016 | 0.346 | 680 | 14 | 243 | 0.021 | 0.357 | |
| 180 | historic = * | 600 | 28 | 185 | 0.047 | 0.308 | 527 | 26 | 145 | 0.049 | 0.275 | |
| 181 | memorial = * | 170 | 5 | 11 | 0.029 | 0.065 | 161 | 5 | 9 | 0.031 | 0.056 | |
| 182 | ruins = * | 34 | 2 | 9 | 0.059 | 0.265 | 32 | 2 | 9 | 0.062 | 0.281 | |
| 183 | information = * | 120 | 0 | 0 | 0.000 | 0.000 | 80 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 19 | 0 | 1 | 0.000 | 0.053 | 17 | 0 | 1 | 0.000 | 0.059 | |
| 185 | artwork_type = * | 38 | 1 | 1 | 0.026 | 0.026 | 37 | 1 | 1 | 0.027 | 0.027 | |
| 186 | # | sport | 218 | 9 | 26 | 0.041 | 0.119 | 180 | 3 | 6 | 0.017 | 0.033 |
| 187 | amenity = sanatorium | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 194 | 9 | 11 | 0.046 | 0.057 | 171 | 3 | 5 | 0.018 | 0.029 | |
| 189 | sport = * | 106 | 9 | 26 | 0.085 | 0.245 | 76 | 3 | 6 | 0.039 | 0.079 | |
| 190 | resort = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 304 | 0 | 1 | 0.000 | 0.003 | 272 | 0 | 1 | 0.000 | 0.004 |
| 192 | office = * | 304 | 0 | 1 | 0.000 | 0.003 | 272 | 0 | 1 | 0.000 | 0.004 | |
| 193 | # | amenity | 3037 | 587 | 608 | 0.193 | 0.200 | 1711 | 19 | 33 | 0.011 | 0.019 |
| 194 | amenity = cafe | 78 | 1 | 1 | 0.013 | 0.013 | 69 | 1 | 1 | 0.014 | 0.014 | |
| 195 | amenity = fast_food | 44 | 0 | 0 | 0.000 | 0.000 | 38 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 22 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 168 | 0 | 0 | 0.000 | 0.000 | 123 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 154 | 0 | 1 | 0.000 | 0.006 | 66 | 0 | 1 | 0.000 | 0.015 | |
| 200 | shop = car_repair | 653 | 558 | 559 | 0.855 | 0.856 | 110 | 7 | 16 | 0.064 | 0.145 | |
| 201 | shop = hairdresser | 41 | 1 | 1 | 0.024 | 0.024 | 37 | 1 | 1 | 0.027 | 0.027 | |
| 202 | shop = chemist | 11 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 60 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 138 | 0 | 0 | 0.000 | 0.000 | 55 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 42 | 0 | 2 | 0.000 | 0.048 | 37 | 0 | 2 | 0.000 | 0.054 | |
| 206 | shop = hardware | 29 | 0 | 0 | 0.000 | 0.000 | 28 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 15 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 53 | 0 | 0 | 0.000 | 0.000 | 50 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 29 | 0 | 0 | 0.000 | 0.000 | 26 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 48 | 0 | 0 | 0.000 | 0.000 | 46 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 34 | 0 | 0 | 0.000 | 0.000 | 27 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 16 | 0 | 1 | 0.000 | 0.062 | 13 | 0 | 1 | 0.000 | 0.077 | |
| 214 | shop = newsagent | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 29 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 20 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 66 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 9 | 0 | 1 | 0.000 | 0.111 | 9 | 0 | 1 | 0.000 | 0.111 | |
| 219 | shop = butcher | 18 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 15 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 388 | 21 | 21 | 0.054 | 0.054 | 281 | 8 | 9 | 0.028 | 0.032 | |
| 223 | shop = * | 832 | 6 | 21 | 0.007 | 0.025 | 568 | 3 | 3 | 0.005 | 0.005 | |
| 224 | clothes = * | 58 | 0 | 14 | 0.000 | 0.241 | 35 | 0 | 1 | 0.000 | 0.029 | |
| 225 | club = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 1579 | 47 | 131 | 0.030 | 0.083 | 1062 | 19 | 87 | 0.018 | 0.082 |
| 227 | building = yes | 1068 | 16 | 91 | 0.015 | 0.085 | 664 | 10 | 72 | 0.015 | 0.108 | |
| 228 | building = retail | 94 | 0 | 1 | 0.000 | 0.011 | 87 | 0 | 1 | 0.000 | 0.011 | |
| 229 | building = commercial | 40 | 0 | 0 | 0.000 | 0.000 | 39 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 46 | 0 | 2 | 0.000 | 0.043 | 43 | 0 | 2 | 0.000 | 0.047 | |
| 232 | building = apartments | 55 | 0 | 0 | 0.000 | 0.000 | 43 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 188 | 31 | 37 | 0.165 | 0.197 | 137 | 9 | 14 | 0.066 | 0.102 | |
| 237 | building:part = * | 19 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 39 | 0 | 0 | 0.000 | 0.000 | 30 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 86 | 0 | 0 | 0.000 | 0.000 | 82 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 10665 | 1846 | 2310 | 0.173 | 0.217 | 5954 | 144 | 489 | 0.024 | 0.082 |